Coverage Report

Created: 2024-10-29 12:15

/root/bitcoin/src/net.h
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Source (jump to first uncovered line)
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// Copyright (c) 2009-2010 Satoshi Nakamoto
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// Copyright (c) 2009-2022 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#ifndef BITCOIN_NET_H
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#define BITCOIN_NET_H
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#include <bip324.h>
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#include <chainparams.h>
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#include <common/bloom.h>
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#include <compat/compat.h>
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#include <consensus/amount.h>
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#include <crypto/siphash.h>
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#include <hash.h>
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#include <i2p.h>
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#include <kernel/messagestartchars.h>
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#include <net_permissions.h>
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#include <netaddress.h>
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#include <netbase.h>
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#include <netgroup.h>
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#include <node/connection_types.h>
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#include <node/protocol_version.h>
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#include <policy/feerate.h>
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#include <protocol.h>
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#include <random.h>
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#include <span.h>
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#include <streams.h>
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#include <sync.h>
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#include <uint256.h>
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#include <util/check.h>
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#include <util/sock.h>
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#include <util/threadinterrupt.h>
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#include <atomic>
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#include <condition_variable>
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#include <cstdint>
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#include <deque>
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#include <functional>
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#include <list>
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#include <map>
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#include <memory>
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#include <optional>
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#include <queue>
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#include <thread>
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#include <unordered_set>
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#include <vector>
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class AddrMan;
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class BanMan;
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class CChainParams;
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class CNode;
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class CScheduler;
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struct bilingual_str;
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/** Time after which to disconnect, after waiting for a ping response (or inactivity). */
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static constexpr std::chrono::minutes TIMEOUT_INTERVAL{20};
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/** Run the feeler connection loop once every 2 minutes. **/
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static constexpr auto FEELER_INTERVAL = 2min;
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/** Run the extra block-relay-only connection loop once every 5 minutes. **/
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static constexpr auto EXTRA_BLOCK_RELAY_ONLY_PEER_INTERVAL = 5min;
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/** Maximum length of incoming protocol messages (no message over 4 MB is currently acceptable). */
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static const unsigned int MAX_PROTOCOL_MESSAGE_LENGTH = 4 * 1000 * 1000;
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/** Maximum length of the user agent string in `version` message */
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static const unsigned int MAX_SUBVERSION_LENGTH = 256;
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/** Maximum number of automatic outgoing nodes over which we'll relay everything (blocks, tx, addrs, etc) */
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static const int MAX_OUTBOUND_FULL_RELAY_CONNECTIONS = 8;
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/** Maximum number of addnode outgoing nodes */
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static const int MAX_ADDNODE_CONNECTIONS = 8;
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/** Maximum number of block-relay-only outgoing connections */
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static const int MAX_BLOCK_RELAY_ONLY_CONNECTIONS = 2;
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/** Maximum number of feeler connections */
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static const int MAX_FEELER_CONNECTIONS = 1;
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/** -listen default */
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static const bool DEFAULT_LISTEN = true;
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/** The maximum number of peer connections to maintain. */
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static const unsigned int DEFAULT_MAX_PEER_CONNECTIONS = 125;
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/** The default for -maxuploadtarget. 0 = Unlimited */
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static const std::string DEFAULT_MAX_UPLOAD_TARGET{"0M"};
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/** Default for blocks only*/
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static const bool DEFAULT_BLOCKSONLY = false;
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/** -peertimeout default */
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static const int64_t DEFAULT_PEER_CONNECT_TIMEOUT = 60;
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/** Number of file descriptors required for message capture **/
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static const int NUM_FDS_MESSAGE_CAPTURE = 1;
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/** Interval for ASMap Health Check **/
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static constexpr std::chrono::hours ASMAP_HEALTH_CHECK_INTERVAL{24};
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static constexpr bool DEFAULT_FORCEDNSSEED{false};
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static constexpr bool DEFAULT_DNSSEED{true};
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static constexpr bool DEFAULT_FIXEDSEEDS{true};
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static const size_t DEFAULT_MAXRECEIVEBUFFER = 5 * 1000;
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static const size_t DEFAULT_MAXSENDBUFFER    = 1 * 1000;
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static constexpr bool DEFAULT_V2_TRANSPORT{true};
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typedef int64_t NodeId;
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struct AddedNodeParams {
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    std::string m_added_node;
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    bool m_use_v2transport;
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};
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struct AddedNodeInfo {
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    AddedNodeParams m_params;
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    CService resolvedAddress;
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    bool fConnected;
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    bool fInbound;
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};
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class CNodeStats;
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class CClientUIInterface;
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struct CSerializedNetMsg {
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0
    CSerializedNetMsg() = default;
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0
    CSerializedNetMsg(CSerializedNetMsg&&) = default;
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0
    CSerializedNetMsg& operator=(CSerializedNetMsg&&) = default;
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    // No implicit copying, only moves.
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    CSerializedNetMsg(const CSerializedNetMsg& msg) = delete;
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    CSerializedNetMsg& operator=(const CSerializedNetMsg&) = delete;
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    CSerializedNetMsg Copy() const
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0
    {
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0
        CSerializedNetMsg copy;
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0
        copy.data = data;
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0
        copy.m_type = m_type;
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        return copy;
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0
    }
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    std::vector<unsigned char> data;
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    std::string m_type;
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    /** Compute total memory usage of this object (own memory + any dynamic memory). */
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    size_t GetMemoryUsage() const noexcept;
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};
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/**
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 * Look up IP addresses from all interfaces on the machine and add them to the
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 * list of local addresses to self-advertise.
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 * The loopback interface is skipped.
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 */
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void Discover();
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uint16_t GetListenPort();
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enum
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{
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    LOCAL_NONE,   // unknown
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    LOCAL_IF,     // address a local interface listens on
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    LOCAL_BIND,   // address explicit bound to
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    LOCAL_MAPPED, // address reported by PCP
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    LOCAL_MANUAL, // address explicitly specified (-externalip=)
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    LOCAL_MAX
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};
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/** Returns a local address that we should advertise to this peer. */
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std::optional<CService> GetLocalAddrForPeer(CNode& node);
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bool AddLocal(const CService& addr, int nScore = LOCAL_NONE);
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bool AddLocal(const CNetAddr& addr, int nScore = LOCAL_NONE);
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void RemoveLocal(const CService& addr);
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bool SeenLocal(const CService& addr);
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bool IsLocal(const CService& addr);
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CService GetLocalAddress(const CNode& peer);
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extern bool fDiscover;
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extern bool fListen;
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/** Subversion as sent to the P2P network in `version` messages */
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extern std::string strSubVersion;
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struct LocalServiceInfo {
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    int nScore;
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    uint16_t nPort;
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};
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extern GlobalMutex g_maplocalhost_mutex;
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extern std::map<CNetAddr, LocalServiceInfo> mapLocalHost GUARDED_BY(g_maplocalhost_mutex);
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extern const std::string NET_MESSAGE_TYPE_OTHER;
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using mapMsgTypeSize = std::map</* message type */ std::string, /* total bytes */ uint64_t>;
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class CNodeStats
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{
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public:
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    NodeId nodeid;
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    std::chrono::seconds m_last_send;
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    std::chrono::seconds m_last_recv;
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    std::chrono::seconds m_last_tx_time;
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    std::chrono::seconds m_last_block_time;
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    std::chrono::seconds m_connected;
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    std::string m_addr_name;
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    int nVersion;
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    std::string cleanSubVer;
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    bool fInbound;
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    // We requested high bandwidth connection to peer
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    bool m_bip152_highbandwidth_to;
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    // Peer requested high bandwidth connection
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    bool m_bip152_highbandwidth_from;
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    int m_starting_height;
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    uint64_t nSendBytes;
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    mapMsgTypeSize mapSendBytesPerMsgType;
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    uint64_t nRecvBytes;
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    mapMsgTypeSize mapRecvBytesPerMsgType;
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    NetPermissionFlags m_permission_flags;
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    std::chrono::microseconds m_last_ping_time;
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    std::chrono::microseconds m_min_ping_time;
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    // Our address, as reported by the peer
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    std::string addrLocal;
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    // Address of this peer
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    CAddress addr;
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    // Bind address of our side of the connection
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    CAddress addrBind;
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    // Network the peer connected through
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    Network m_network;
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    uint32_t m_mapped_as;
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    ConnectionType m_conn_type;
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    /** Transport protocol type. */
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    TransportProtocolType m_transport_type;
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    /** BIP324 session id string in hex, if any. */
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    std::string m_session_id;
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};
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/** Transport protocol agnostic message container.
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 * Ideally it should only contain receive time, payload,
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 * type and size.
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 */
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class CNetMessage
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{
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public:
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    DataStream m_recv;                   //!< received message data
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    std::chrono::microseconds m_time{0}; //!< time of message receipt
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    uint32_t m_message_size{0};          //!< size of the payload
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    uint32_t m_raw_message_size{0};      //!< used wire size of the message (including header/checksum)
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    std::string m_type;
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0
    explicit CNetMessage(DataStream&& recv_in) : m_recv(std::move(recv_in)) {}
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    // Only one CNetMessage object will exist for the same message on either
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    // the receive or processing queue. For performance reasons we therefore
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    // delete the copy constructor and assignment operator to avoid the
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    // possibility of copying CNetMessage objects.
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0
    CNetMessage(CNetMessage&&) = default;
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    CNetMessage(const CNetMessage&) = delete;
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    CNetMessage& operator=(CNetMessage&&) = default;
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    CNetMessage& operator=(const CNetMessage&) = delete;
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};
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/** The Transport converts one connection's sent messages to wire bytes, and received bytes back. */
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class Transport {
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public:
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0
    virtual ~Transport() = default;
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    struct Info
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    {
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        TransportProtocolType transport_type;
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        std::optional<uint256> session_id;
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    };
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    /** Retrieve information about this transport. */
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    virtual Info GetInfo() const noexcept = 0;
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    // 1. Receiver side functions, for decoding bytes received on the wire into transport protocol
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    // agnostic CNetMessage (message type & payload) objects.
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    /** Returns true if the current message is complete (so GetReceivedMessage can be called). */
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    virtual bool ReceivedMessageComplete() const = 0;
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    /** Feed wire bytes to the transport.
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     *
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     * @return false if some bytes were invalid, in which case the transport can't be used anymore.
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     *
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     * Consumed bytes are chopped off the front of msg_bytes.
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     */
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    virtual bool ReceivedBytes(Span<const uint8_t>& msg_bytes) = 0;
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    /** Retrieve a completed message from transport.
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     *
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     * This can only be called when ReceivedMessageComplete() is true.
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     *
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     * If reject_message=true is returned the message itself is invalid, but (other than false
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     * returned by ReceivedBytes) the transport is not in an inconsistent state.
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     */
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    virtual CNetMessage GetReceivedMessage(std::chrono::microseconds time, bool& reject_message) = 0;
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    // 2. Sending side functions, for converting messages into bytes to be sent over the wire.
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    /** Set the next message to send.
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     *
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     * If no message can currently be set (perhaps because the previous one is not yet done being
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     * sent), returns false, and msg will be unmodified. Otherwise msg is enqueued (and
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     * possibly moved-from) and true is returned.
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     */
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    virtual bool SetMessageToSend(CSerializedNetMsg& msg) noexcept = 0;
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    /** Return type for GetBytesToSend, consisting of:
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     *  - Span<const uint8_t> to_send: span of bytes to be sent over the wire (possibly empty).
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     *  - bool more: whether there will be more bytes to be sent after the ones in to_send are
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     *    all sent (as signaled by MarkBytesSent()).
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     *  - const std::string& m_type: message type on behalf of which this is being sent
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     *    ("" for bytes that are not on behalf of any message).
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     */
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    using BytesToSend = std::tuple<
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        Span<const uint8_t> /*to_send*/,
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        bool /*more*/,
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        const std::string& /*m_type*/
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    >;
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    /** Get bytes to send on the wire, if any, along with other information about it.
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     *
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     * As a const function, it does not modify the transport's observable state, and is thus safe
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     * to be called multiple times.
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     *
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     * @param[in] have_next_message If true, the "more" return value reports whether more will
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     *            be sendable after a SetMessageToSend call. It is set by the caller when they know
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     *            they have another message ready to send, and only care about what happens
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     *            after that. The have_next_message argument only affects this "more" return value
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     *            and nothing else.
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     *
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     *            Effectively, there are three possible outcomes about whether there are more bytes
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     *            to send:
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     *            - Yes:     the transport itself has more bytes to send later. For example, for
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     *                       V1Transport this happens during the sending of the header of a
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     *                       message, when there is a non-empty payload that follows.
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     *            - No:      the transport itself has no more bytes to send, but will have bytes to
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     *                       send if handed a message through SetMessageToSend. In V1Transport this
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     *                       happens when sending the payload of a message.
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     *            - Blocked: the transport itself has no more bytes to send, and is also incapable
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     *                       of sending anything more at all now, if it were handed another
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     *                       message to send. This occurs in V2Transport before the handshake is
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     *                       complete, as the encryption ciphers are not set up for sending
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     *                       messages before that point.
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     *
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     *            The boolean 'more' is true for Yes, false for Blocked, and have_next_message
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     *            controls what is returned for No.
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     *
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     * @return a BytesToSend object. The to_send member returned acts as a stream which is only
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     *         ever appended to. This means that with the exception of MarkBytesSent (which pops
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     *         bytes off the front of later to_sends), operations on the transport can only append
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     *         to what is being returned. Also note that m_type and to_send refer to data that is
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     *         internal to the transport, and calling any non-const function on this object may
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     *         invalidate them.
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     */
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    virtual BytesToSend GetBytesToSend(bool have_next_message) const noexcept = 0;
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    /** Report how many bytes returned by the last GetBytesToSend() have been sent.
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     *
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     * bytes_sent cannot exceed to_send.size() of the last GetBytesToSend() result.
350
     *
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     * If bytes_sent=0, this call has no effect.
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     */
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    virtual void MarkBytesSent(size_t bytes_sent) noexcept = 0;
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    /** Return the memory usage of this transport attributable to buffered data to send. */
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    virtual size_t GetSendMemoryUsage() const noexcept = 0;
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    // 3. Miscellaneous functions.
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    /** Whether upon disconnections, a reconnect with V1 is warranted. */
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    virtual bool ShouldReconnectV1() const noexcept = 0;
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};
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class V1Transport final : public Transport
365
{
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private:
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    const MessageStartChars m_magic_bytes;
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    const NodeId m_node_id; // Only for logging
369
    mutable Mutex m_recv_mutex; //!< Lock for receive state
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    mutable CHash256 hasher GUARDED_BY(m_recv_mutex);
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    mutable uint256 data_hash GUARDED_BY(m_recv_mutex);
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    bool in_data GUARDED_BY(m_recv_mutex); // parsing header (false) or data (true)
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    DataStream hdrbuf GUARDED_BY(m_recv_mutex){}; // partially received header
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    CMessageHeader hdr GUARDED_BY(m_recv_mutex); // complete header
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    DataStream vRecv GUARDED_BY(m_recv_mutex){}; // received message data
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    unsigned int nHdrPos GUARDED_BY(m_recv_mutex);
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    unsigned int nDataPos GUARDED_BY(m_recv_mutex);
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    const uint256& GetMessageHash() const EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex);
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    int readHeader(Span<const uint8_t> msg_bytes) EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex);
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    int readData(Span<const uint8_t> msg_bytes) EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex);
382
383
0
    void Reset() EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex) {
384
0
        AssertLockHeld(m_recv_mutex);
385
0
        vRecv.clear();
386
0
        hdrbuf.clear();
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0
        hdrbuf.resize(24);
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0
        in_data = false;
389
0
        nHdrPos = 0;
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0
        nDataPos = 0;
391
0
        data_hash.SetNull();
392
0
        hasher.Reset();
393
0
    }
394
395
    bool CompleteInternal() const noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
396
0
    {
397
0
        AssertLockHeld(m_recv_mutex);
398
0
        if (!in_data) return false;
399
0
        return hdr.nMessageSize == nDataPos;
400
0
    }
401
402
    /** Lock for sending state. */
403
    mutable Mutex m_send_mutex;
404
    /** The header of the message currently being sent. */
405
    std::vector<uint8_t> m_header_to_send GUARDED_BY(m_send_mutex);
406
    /** The data of the message currently being sent. */
407
    CSerializedNetMsg m_message_to_send GUARDED_BY(m_send_mutex);
408
    /** Whether we're currently sending header bytes or message bytes. */
409
    bool m_sending_header GUARDED_BY(m_send_mutex) {false};
410
    /** How many bytes have been sent so far (from m_header_to_send, or from m_message_to_send.data). */
411
    size_t m_bytes_sent GUARDED_BY(m_send_mutex) {0};
412
413
public:
414
    explicit V1Transport(const NodeId node_id) noexcept;
415
416
    bool ReceivedMessageComplete() const override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex)
417
0
    {
418
0
        AssertLockNotHeld(m_recv_mutex);
419
0
        return WITH_LOCK(m_recv_mutex, return CompleteInternal());
420
0
    }
421
422
    Info GetInfo() const noexcept override;
423
424
    bool ReceivedBytes(Span<const uint8_t>& msg_bytes) override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex)
425
0
    {
426
0
        AssertLockNotHeld(m_recv_mutex);
427
0
        LOCK(m_recv_mutex);
428
0
        int ret = in_data ? readData(msg_bytes) : readHeader(msg_bytes);
429
0
        if (ret < 0) {
430
0
            Reset();
431
0
        } else {
432
0
            msg_bytes = msg_bytes.subspan(ret);
433
0
        }
434
0
        return ret >= 0;
435
0
    }
436
437
    CNetMessage GetReceivedMessage(std::chrono::microseconds time, bool& reject_message) override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex);
438
439
    bool SetMessageToSend(CSerializedNetMsg& msg) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
440
    BytesToSend GetBytesToSend(bool have_next_message) const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
441
    void MarkBytesSent(size_t bytes_sent) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
442
    size_t GetSendMemoryUsage() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
443
0
    bool ShouldReconnectV1() const noexcept override { return false; }
444
};
445
446
class V2Transport final : public Transport
447
{
448
private:
449
    /** Contents of the version packet to send. BIP324 stipulates that senders should leave this
450
     *  empty, and receivers should ignore it. Future extensions can change what is sent as long as
451
     *  an empty version packet contents is interpreted as no extensions supported. */
452
    static constexpr std::array<std::byte, 0> VERSION_CONTENTS = {};
453
454
    /** The length of the V1 prefix to match bytes initially received by responders with to
455
     *  determine if their peer is speaking V1 or V2. */
456
    static constexpr size_t V1_PREFIX_LEN = 16;
457
458
    // The sender side and receiver side of V2Transport are state machines that are transitioned
459
    // through, based on what has been received. The receive state corresponds to the contents of,
460
    // and bytes received to, the receive buffer. The send state controls what can be appended to
461
    // the send buffer and what can be sent from it.
462
463
    /** State type that defines the current contents of the receive buffer and/or how the next
464
     *  received bytes added to it will be interpreted.
465
     *
466
     * Diagram:
467
     *
468
     *   start(responder)
469
     *        |
470
     *        |  start(initiator)                           /---------\
471
     *        |          |                                  |         |
472
     *        v          v                                  v         |
473
     *  KEY_MAYBE_V1 -> KEY -> GARB_GARBTERM -> VERSION -> APP -> APP_READY
474
     *        |
475
     *        \-------> V1
476
     */
477
    enum class RecvState : uint8_t {
478
        /** (Responder only) either v2 public key or v1 header.
479
         *
480
         * This is the initial state for responders, before data has been received to distinguish
481
         * v1 from v2 connections. When that happens, the state becomes either KEY (for v2) or V1
482
         * (for v1). */
483
        KEY_MAYBE_V1,
484
485
        /** Public key.
486
         *
487
         * This is the initial state for initiators, during which the other side's public key is
488
         * received. When that information arrives, the ciphers get initialized and the state
489
         * becomes GARB_GARBTERM. */
490
        KEY,
491
492
        /** Garbage and garbage terminator.
493
         *
494
         * Whenever a byte is received, the last 16 bytes are compared with the expected garbage
495
         * terminator. When that happens, the state becomes VERSION. If no matching terminator is
496
         * received in 4111 bytes (4095 for the maximum garbage length, and 16 bytes for the
497
         * terminator), the connection aborts. */
498
        GARB_GARBTERM,
499
500
        /** Version packet.
501
         *
502
         * A packet is received, and decrypted/verified. If that fails, the connection aborts. The
503
         * first received packet in this state (whether it's a decoy or not) is expected to
504
         * authenticate the garbage received during the GARB_GARBTERM state as associated
505
         * authenticated data (AAD). The first non-decoy packet in this state is interpreted as
506
         * version negotiation (currently, that means ignoring the contents, but it can be used for
507
         * negotiating future extensions), and afterwards the state becomes APP. */
508
        VERSION,
509
510
        /** Application packet.
511
         *
512
         * A packet is received, and decrypted/verified. If that succeeds, the state becomes
513
         * APP_READY and the decrypted contents is kept in m_recv_decode_buffer until it is
514
         * retrieved as a message by GetMessage(). */
515
        APP,
516
517
        /** Nothing (an application packet is available for GetMessage()).
518
         *
519
         * Nothing can be received in this state. When the message is retrieved by GetMessage,
520
         * the state becomes APP again. */
521
        APP_READY,
522
523
        /** Nothing (this transport is using v1 fallback).
524
         *
525
         * All receive operations are redirected to m_v1_fallback. */
526
        V1,
527
    };
528
529
    /** State type that controls the sender side.
530
     *
531
     * Diagram:
532
     *
533
     *  start(responder)
534
     *      |
535
     *      |      start(initiator)
536
     *      |            |
537
     *      v            v
538
     *  MAYBE_V1 -> AWAITING_KEY -> READY
539
     *      |
540
     *      \-----> V1
541
     */
542
    enum class SendState : uint8_t {
543
        /** (Responder only) Not sending until v1 or v2 is detected.
544
         *
545
         * This is the initial state for responders. The send buffer is empty.
546
         * When the receiver determines whether this
547
         * is a V1 or V2 connection, the sender state becomes AWAITING_KEY (for v2) or V1 (for v1).
548
         */
549
        MAYBE_V1,
550
551
        /** Waiting for the other side's public key.
552
         *
553
         * This is the initial state for initiators. The public key and garbage is sent out. When
554
         * the receiver receives the other side's public key and transitions to GARB_GARBTERM, the
555
         * sender state becomes READY. */
556
        AWAITING_KEY,
557
558
        /** Normal sending state.
559
         *
560
         * In this state, the ciphers are initialized, so packets can be sent. When this state is
561
         * entered, the garbage terminator and version packet are appended to the send buffer (in
562
         * addition to the key and garbage which may still be there). In this state a message can be
563
         * provided if the send buffer is empty. */
564
        READY,
565
566
        /** This transport is using v1 fallback.
567
         *
568
         * All send operations are redirected to m_v1_fallback. */
569
        V1,
570
    };
571
572
    /** Cipher state. */
573
    BIP324Cipher m_cipher;
574
    /** Whether we are the initiator side. */
575
    const bool m_initiating;
576
    /** NodeId (for debug logging). */
577
    const NodeId m_nodeid;
578
    /** Encapsulate a V1Transport to fall back to. */
579
    V1Transport m_v1_fallback;
580
581
    /** Lock for receiver-side fields. */
582
    mutable Mutex m_recv_mutex ACQUIRED_BEFORE(m_send_mutex);
583
    /** In {VERSION, APP}, the decrypted packet length, if m_recv_buffer.size() >=
584
     *  BIP324Cipher::LENGTH_LEN. Unspecified otherwise. */
585
    uint32_t m_recv_len GUARDED_BY(m_recv_mutex) {0};
586
    /** Receive buffer; meaning is determined by m_recv_state. */
587
    std::vector<uint8_t> m_recv_buffer GUARDED_BY(m_recv_mutex);
588
    /** AAD expected in next received packet (currently used only for garbage). */
589
    std::vector<uint8_t> m_recv_aad GUARDED_BY(m_recv_mutex);
590
    /** Buffer to put decrypted contents in, for converting to CNetMessage. */
591
    std::vector<uint8_t> m_recv_decode_buffer GUARDED_BY(m_recv_mutex);
592
    /** Current receiver state. */
593
    RecvState m_recv_state GUARDED_BY(m_recv_mutex);
594
595
    /** Lock for sending-side fields. If both sending and receiving fields are accessed,
596
     *  m_recv_mutex must be acquired before m_send_mutex. */
597
    mutable Mutex m_send_mutex ACQUIRED_AFTER(m_recv_mutex);
598
    /** The send buffer; meaning is determined by m_send_state. */
599
    std::vector<uint8_t> m_send_buffer GUARDED_BY(m_send_mutex);
600
    /** How many bytes from the send buffer have been sent so far. */
601
    uint32_t m_send_pos GUARDED_BY(m_send_mutex) {0};
602
    /** The garbage sent, or to be sent (MAYBE_V1 and AWAITING_KEY state only). */
603
    std::vector<uint8_t> m_send_garbage GUARDED_BY(m_send_mutex);
604
    /** Type of the message being sent. */
605
    std::string m_send_type GUARDED_BY(m_send_mutex);
606
    /** Current sender state. */
607
    SendState m_send_state GUARDED_BY(m_send_mutex);
608
    /** Whether we've sent at least 24 bytes (which would trigger disconnect for V1 peers). */
609
    bool m_sent_v1_header_worth GUARDED_BY(m_send_mutex) {false};
610
611
    /** Change the receive state. */
612
    void SetReceiveState(RecvState recv_state) noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex);
613
    /** Change the send state. */
614
    void SetSendState(SendState send_state) noexcept EXCLUSIVE_LOCKS_REQUIRED(m_send_mutex);
615
    /** Given a packet's contents, find the message type (if valid), and strip it from contents. */
616
    static std::optional<std::string> GetMessageType(Span<const uint8_t>& contents) noexcept;
617
    /** Determine how many received bytes can be processed in one go (not allowed in V1 state). */
618
    size_t GetMaxBytesToProcess() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex);
619
    /** Put our public key + garbage in the send buffer. */
620
    void StartSendingHandshake() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_send_mutex);
621
    /** Process bytes in m_recv_buffer, while in KEY_MAYBE_V1 state. */
622
    void ProcessReceivedMaybeV1Bytes() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex, !m_send_mutex);
623
    /** Process bytes in m_recv_buffer, while in KEY state. */
624
    bool ProcessReceivedKeyBytes() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex, !m_send_mutex);
625
    /** Process bytes in m_recv_buffer, while in GARB_GARBTERM state. */
626
    bool ProcessReceivedGarbageBytes() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex);
627
    /** Process bytes in m_recv_buffer, while in VERSION/APP state. */
628
    bool ProcessReceivedPacketBytes() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex);
629
630
public:
631
    static constexpr uint32_t MAX_GARBAGE_LEN = 4095;
632
633
    /** Construct a V2 transport with securely generated random keys.
634
     *
635
     * @param[in] nodeid      the node's NodeId (only for debug log output).
636
     * @param[in] initiating  whether we are the initiator side.
637
     */
638
    V2Transport(NodeId nodeid, bool initiating) noexcept;
639
640
    /** Construct a V2 transport with specified keys and garbage (test use only). */
641
    V2Transport(NodeId nodeid, bool initiating, const CKey& key, Span<const std::byte> ent32, std::vector<uint8_t> garbage) noexcept;
642
643
    // Receive side functions.
644
    bool ReceivedMessageComplete() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex);
645
    bool ReceivedBytes(Span<const uint8_t>& msg_bytes) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex, !m_send_mutex);
646
    CNetMessage GetReceivedMessage(std::chrono::microseconds time, bool& reject_message) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex);
647
648
    // Send side functions.
649
    bool SetMessageToSend(CSerializedNetMsg& msg) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
650
    BytesToSend GetBytesToSend(bool have_next_message) const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
651
    void MarkBytesSent(size_t bytes_sent) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
652
    size_t GetSendMemoryUsage() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
653
654
    // Miscellaneous functions.
655
    bool ShouldReconnectV1() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex, !m_send_mutex);
656
    Info GetInfo() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex);
657
};
658
659
struct CNodeOptions
660
{
661
    NetPermissionFlags permission_flags = NetPermissionFlags::None;
662
    std::unique_ptr<i2p::sam::Session> i2p_sam_session = nullptr;
663
    bool prefer_evict = false;
664
    size_t recv_flood_size{DEFAULT_MAXRECEIVEBUFFER * 1000};
665
    bool use_v2transport = false;
666
};
667
668
/** Information about a peer */
669
class CNode
670
{
671
public:
672
    /** Transport serializer/deserializer. The receive side functions are only called under cs_vRecv, while
673
     * the sending side functions are only called under cs_vSend. */
674
    const std::unique_ptr<Transport> m_transport;
675
676
    const NetPermissionFlags m_permission_flags;
677
678
    /**
679
     * Socket used for communication with the node.
680
     * May not own a Sock object (after `CloseSocketDisconnect()` or during tests).
681
     * `shared_ptr` (instead of `unique_ptr`) is used to avoid premature close of
682
     * the underlying file descriptor by one thread while another thread is
683
     * poll(2)-ing it for activity.
684
     * @see https://github.com/bitcoin/bitcoin/issues/21744 for details.
685
     */
686
    std::shared_ptr<Sock> m_sock GUARDED_BY(m_sock_mutex);
687
688
    /** Sum of GetMemoryUsage of all vSendMsg entries. */
689
    size_t m_send_memusage GUARDED_BY(cs_vSend){0};
690
    /** Total number of bytes sent on the wire to this peer. */
691
    uint64_t nSendBytes GUARDED_BY(cs_vSend){0};
692
    /** Messages still to be fed to m_transport->SetMessageToSend. */
693
    std::deque<CSerializedNetMsg> vSendMsg GUARDED_BY(cs_vSend);
694
    Mutex cs_vSend;
695
    Mutex m_sock_mutex;
696
    Mutex cs_vRecv;
697
698
    uint64_t nRecvBytes GUARDED_BY(cs_vRecv){0};
699
700
    std::atomic<std::chrono::seconds> m_last_send{0s};
701
    std::atomic<std::chrono::seconds> m_last_recv{0s};
702
    //! Unix epoch time at peer connection
703
    const std::chrono::seconds m_connected;
704
    // Address of this peer
705
    const CAddress addr;
706
    // Bind address of our side of the connection
707
    const CAddress addrBind;
708
    const std::string m_addr_name;
709
    /** The pszDest argument provided to ConnectNode(). Only used for reconnections. */
710
    const std::string m_dest;
711
    //! Whether this peer is an inbound onion, i.e. connected via our Tor onion service.
712
    const bool m_inbound_onion;
713
    std::atomic<int> nVersion{0};
714
    Mutex m_subver_mutex;
715
    /**
716
     * cleanSubVer is a sanitized string of the user agent byte array we read
717
     * from the wire. This cleaned string can safely be logged or displayed.
718
     */
719
    std::string cleanSubVer GUARDED_BY(m_subver_mutex){};
720
    const bool m_prefer_evict{false}; // This peer is preferred for eviction.
721
0
    bool HasPermission(NetPermissionFlags permission) const {
722
0
        return NetPermissions::HasFlag(m_permission_flags, permission);
723
0
    }
724
    /** fSuccessfullyConnected is set to true on receiving VERACK from the peer. */
725
    std::atomic_bool fSuccessfullyConnected{false};
726
    // Setting fDisconnect to true will cause the node to be disconnected the
727
    // next time DisconnectNodes() runs
728
    std::atomic_bool fDisconnect{false};
729
    CSemaphoreGrant grantOutbound;
730
    std::atomic<int> nRefCount{0};
731
732
    const uint64_t nKeyedNetGroup;
733
    std::atomic_bool fPauseRecv{false};
734
    std::atomic_bool fPauseSend{false};
735
736
    const ConnectionType m_conn_type;
737
738
    /** Move all messages from the received queue to the processing queue. */
739
    void MarkReceivedMsgsForProcessing()
740
        EXCLUSIVE_LOCKS_REQUIRED(!m_msg_process_queue_mutex);
741
742
    /** Poll the next message from the processing queue of this connection.
743
     *
744
     * Returns std::nullopt if the processing queue is empty, or a pair
745
     * consisting of the message and a bool that indicates if the processing
746
     * queue has more entries. */
747
    std::optional<std::pair<CNetMessage, bool>> PollMessage()
748
        EXCLUSIVE_LOCKS_REQUIRED(!m_msg_process_queue_mutex);
749
750
    /** Account for the total size of a sent message in the per msg type connection stats. */
751
    void AccountForSentBytes(const std::string& msg_type, size_t sent_bytes)
752
        EXCLUSIVE_LOCKS_REQUIRED(cs_vSend)
753
0
    {
754
0
        mapSendBytesPerMsgType[msg_type] += sent_bytes;
755
0
    }
756
757
0
    bool IsOutboundOrBlockRelayConn() const {
758
0
        switch (m_conn_type) {
759
0
            case ConnectionType::OUTBOUND_FULL_RELAY:
760
0
            case ConnectionType::BLOCK_RELAY:
761
0
                return true;
762
0
            case ConnectionType::INBOUND:
763
0
            case ConnectionType::MANUAL:
764
0
            case ConnectionType::ADDR_FETCH:
765
0
            case ConnectionType::FEELER:
766
0
                return false;
767
0
        } // no default case, so the compiler can warn about missing cases
768
769
0
        assert(false);
770
0
    }
771
772
0
    bool IsFullOutboundConn() const {
773
0
        return m_conn_type == ConnectionType::OUTBOUND_FULL_RELAY;
774
0
    }
775
776
0
    bool IsManualConn() const {
777
0
        return m_conn_type == ConnectionType::MANUAL;
778
0
    }
779
780
    bool IsManualOrFullOutboundConn() const
781
0
    {
782
0
        switch (m_conn_type) {
783
0
        case ConnectionType::INBOUND:
784
0
        case ConnectionType::FEELER:
785
0
        case ConnectionType::BLOCK_RELAY:
786
0
        case ConnectionType::ADDR_FETCH:
787
0
                return false;
788
0
        case ConnectionType::OUTBOUND_FULL_RELAY:
789
0
        case ConnectionType::MANUAL:
790
0
                return true;
791
0
        } // no default case, so the compiler can warn about missing cases
792
793
0
        assert(false);
794
0
    }
795
796
0
    bool IsBlockOnlyConn() const {
797
0
        return m_conn_type == ConnectionType::BLOCK_RELAY;
798
0
    }
799
800
0
    bool IsFeelerConn() const {
801
0
        return m_conn_type == ConnectionType::FEELER;
802
0
    }
803
804
0
    bool IsAddrFetchConn() const {
805
0
        return m_conn_type == ConnectionType::ADDR_FETCH;
806
0
    }
807
808
0
    bool IsInboundConn() const {
809
0
        return m_conn_type == ConnectionType::INBOUND;
810
0
    }
811
812
0
    bool ExpectServicesFromConn() const {
813
0
        switch (m_conn_type) {
814
0
            case ConnectionType::INBOUND:
815
0
            case ConnectionType::MANUAL:
816
0
            case ConnectionType::FEELER:
817
0
                return false;
818
0
            case ConnectionType::OUTBOUND_FULL_RELAY:
819
0
            case ConnectionType::BLOCK_RELAY:
820
0
            case ConnectionType::ADDR_FETCH:
821
0
                return true;
822
0
        } // no default case, so the compiler can warn about missing cases
823
824
0
        assert(false);
825
0
    }
826
827
    /**
828
     * Get network the peer connected through.
829
     *
830
     * Returns Network::NET_ONION for *inbound* onion connections,
831
     * and CNetAddr::GetNetClass() otherwise. The latter cannot be used directly
832
     * because it doesn't detect the former, and it's not the responsibility of
833
     * the CNetAddr class to know the actual network a peer is connected through.
834
     *
835
     * @return network the peer connected through.
836
     */
837
    Network ConnectedThroughNetwork() const;
838
839
    /** Whether this peer connected through a privacy network. */
840
    [[nodiscard]] bool IsConnectedThroughPrivacyNet() const;
841
842
    // We selected peer as (compact blocks) high-bandwidth peer (BIP152)
843
    std::atomic<bool> m_bip152_highbandwidth_to{false};
844
    // Peer selected us as (compact blocks) high-bandwidth peer (BIP152)
845
    std::atomic<bool> m_bip152_highbandwidth_from{false};
846
847
    /** Whether this peer provides all services that we want. Used for eviction decisions */
848
    std::atomic_bool m_has_all_wanted_services{false};
849
850
    /** Whether we should relay transactions to this peer. This only changes
851
     * from false to true. It will never change back to false. */
852
    std::atomic_bool m_relays_txs{false};
853
854
    /** Whether this peer has loaded a bloom filter. Used only in inbound
855
     *  eviction logic. */
856
    std::atomic_bool m_bloom_filter_loaded{false};
857
858
    /** UNIX epoch time of the last block received from this peer that we had
859
     * not yet seen (e.g. not already received from another peer), that passed
860
     * preliminary validity checks and was saved to disk, even if we don't
861
     * connect the block or it eventually fails connection. Used as an inbound
862
     * peer eviction criterium in CConnman::AttemptToEvictConnection. */
863
    std::atomic<std::chrono::seconds> m_last_block_time{0s};
864
865
    /** UNIX epoch time of the last transaction received from this peer that we
866
     * had not yet seen (e.g. not already received from another peer) and that
867
     * was accepted into our mempool. Used as an inbound peer eviction criterium
868
     * in CConnman::AttemptToEvictConnection. */
869
    std::atomic<std::chrono::seconds> m_last_tx_time{0s};
870
871
    /** Last measured round-trip time. Used only for RPC/GUI stats/debugging.*/
872
    std::atomic<std::chrono::microseconds> m_last_ping_time{0us};
873
874
    /** Lowest measured round-trip time. Used as an inbound peer eviction
875
     * criterium in CConnman::AttemptToEvictConnection. */
876
    std::atomic<std::chrono::microseconds> m_min_ping_time{std::chrono::microseconds::max()};
877
878
    CNode(NodeId id,
879
          std::shared_ptr<Sock> sock,
880
          const CAddress& addrIn,
881
          uint64_t nKeyedNetGroupIn,
882
          uint64_t nLocalHostNonceIn,
883
          const CAddress& addrBindIn,
884
          const std::string& addrNameIn,
885
          ConnectionType conn_type_in,
886
          bool inbound_onion,
887
          CNodeOptions&& node_opts = {});
888
    CNode(const CNode&) = delete;
889
    CNode& operator=(const CNode&) = delete;
890
891
0
    NodeId GetId() const {
892
0
        return id;
893
0
    }
894
895
0
    uint64_t GetLocalNonce() const {
896
0
        return nLocalHostNonce;
897
0
    }
898
899
    int GetRefCount() const
900
0
    {
901
0
        assert(nRefCount >= 0);
902
0
        return nRefCount;
903
0
    }
904
905
    /**
906
     * Receive bytes from the buffer and deserialize them into messages.
907
     *
908
     * @param[in]   msg_bytes   The raw data
909
     * @param[out]  complete    Set True if at least one message has been
910
     *                          deserialized and is ready to be processed
911
     * @return  True if the peer should stay connected,
912
     *          False if the peer should be disconnected from.
913
     */
914
    bool ReceiveMsgBytes(Span<const uint8_t> msg_bytes, bool& complete) EXCLUSIVE_LOCKS_REQUIRED(!cs_vRecv);
915
916
    void SetCommonVersion(int greatest_common_version)
917
0
    {
918
0
        Assume(m_greatest_common_version == INIT_PROTO_VERSION);
919
0
        m_greatest_common_version = greatest_common_version;
920
0
    }
921
    int GetCommonVersion() const
922
0
    {
923
0
        return m_greatest_common_version;
924
0
    }
925
926
    CService GetAddrLocal() const EXCLUSIVE_LOCKS_REQUIRED(!m_addr_local_mutex);
927
    //! May not be called more than once
928
    void SetAddrLocal(const CService& addrLocalIn) EXCLUSIVE_LOCKS_REQUIRED(!m_addr_local_mutex);
929
930
    CNode* AddRef()
931
0
    {
932
0
        nRefCount++;
933
0
        return this;
934
0
    }
935
936
    void Release()
937
0
    {
938
0
        nRefCount--;
939
0
    }
940
941
    void CloseSocketDisconnect() EXCLUSIVE_LOCKS_REQUIRED(!m_sock_mutex);
942
943
    void CopyStats(CNodeStats& stats) EXCLUSIVE_LOCKS_REQUIRED(!m_subver_mutex, !m_addr_local_mutex, !cs_vSend, !cs_vRecv);
944
945
0
    std::string ConnectionTypeAsString() const { return ::ConnectionTypeAsString(m_conn_type); }
946
947
    /** A ping-pong round trip has completed successfully. Update latest and minimum ping times. */
948
0
    void PongReceived(std::chrono::microseconds ping_time) {
949
0
        m_last_ping_time = ping_time;
950
0
        m_min_ping_time = std::min(m_min_ping_time.load(), ping_time);
951
0
    }
952
953
private:
954
    const NodeId id;
955
    const uint64_t nLocalHostNonce;
956
    std::atomic<int> m_greatest_common_version{INIT_PROTO_VERSION};
957
958
    const size_t m_recv_flood_size;
959
    std::list<CNetMessage> vRecvMsg; // Used only by SocketHandler thread
960
961
    Mutex m_msg_process_queue_mutex;
962
    std::list<CNetMessage> m_msg_process_queue GUARDED_BY(m_msg_process_queue_mutex);
963
    size_t m_msg_process_queue_size GUARDED_BY(m_msg_process_queue_mutex){0};
964
965
    // Our address, as reported by the peer
966
    CService m_addr_local GUARDED_BY(m_addr_local_mutex);
967
    mutable Mutex m_addr_local_mutex;
968
969
    mapMsgTypeSize mapSendBytesPerMsgType GUARDED_BY(cs_vSend);
970
    mapMsgTypeSize mapRecvBytesPerMsgType GUARDED_BY(cs_vRecv);
971
972
    /**
973
     * If an I2P session is created per connection (for outbound transient I2P
974
     * connections) then it is stored here so that it can be destroyed when the
975
     * socket is closed. I2P sessions involve a data/transport socket (in `m_sock`)
976
     * and a control socket (in `m_i2p_sam_session`). For transient sessions, once
977
     * the data socket is closed, the control socket is not going to be used anymore
978
     * and is just taking up resources. So better close it as soon as `m_sock` is
979
     * closed.
980
     * Otherwise this unique_ptr is empty.
981
     */
982
    std::unique_ptr<i2p::sam::Session> m_i2p_sam_session GUARDED_BY(m_sock_mutex);
983
};
984
985
/**
986
 * Interface for message handling
987
 */
988
class NetEventsInterface
989
{
990
public:
991
    /** Mutex for anything that is only accessed via the msg processing thread */
992
    static Mutex g_msgproc_mutex;
993
994
    /** Initialize a peer (setup state) */
995
    virtual void InitializeNode(const CNode& node, ServiceFlags our_services) = 0;
996
997
    /** Handle removal of a peer (clear state) */
998
    virtual void FinalizeNode(const CNode& node) = 0;
999
1000
    /**
1001
     * Callback to determine whether the given set of service flags are sufficient
1002
     * for a peer to be "relevant".
1003
     */
1004
    virtual bool HasAllDesirableServiceFlags(ServiceFlags services) const = 0;
1005
1006
    /**
1007
    * Process protocol messages received from a given node
1008
    *
1009
    * @param[in]   pnode           The node which we have received messages from.
1010
    * @param[in]   interrupt       Interrupt condition for processing threads
1011
    * @return                      True if there is more work to be done
1012
    */
1013
    virtual bool ProcessMessages(CNode* pnode, std::atomic<bool>& interrupt) EXCLUSIVE_LOCKS_REQUIRED(g_msgproc_mutex) = 0;
1014
1015
    /**
1016
    * Send queued protocol messages to a given node.
1017
    *
1018
    * @param[in]   pnode           The node which we are sending messages to.
1019
    * @return                      True if there is more work to be done
1020
    */
1021
    virtual bool SendMessages(CNode* pnode) EXCLUSIVE_LOCKS_REQUIRED(g_msgproc_mutex) = 0;
1022
1023
1024
protected:
1025
    /**
1026
     * Protected destructor so that instances can only be deleted by derived classes.
1027
     * If that restriction is no longer desired, this should be made public and virtual.
1028
     */
1029
    ~NetEventsInterface() = default;
1030
};
1031
1032
class CConnman
1033
{
1034
public:
1035
1036
    struct Options
1037
    {
1038
        ServiceFlags m_local_services = NODE_NONE;
1039
        int m_max_automatic_connections = 0;
1040
        CClientUIInterface* uiInterface = nullptr;
1041
        NetEventsInterface* m_msgproc = nullptr;
1042
        BanMan* m_banman = nullptr;
1043
        unsigned int nSendBufferMaxSize = 0;
1044
        unsigned int nReceiveFloodSize = 0;
1045
        uint64_t nMaxOutboundLimit = 0;
1046
        int64_t m_peer_connect_timeout = DEFAULT_PEER_CONNECT_TIMEOUT;
1047
        std::vector<std::string> vSeedNodes;
1048
        std::vector<NetWhitelistPermissions> vWhitelistedRangeIncoming;
1049
        std::vector<NetWhitelistPermissions> vWhitelistedRangeOutgoing;
1050
        std::vector<NetWhitebindPermissions> vWhiteBinds;
1051
        std::vector<CService> vBinds;
1052
        std::vector<CService> onion_binds;
1053
        /// True if the user did not specify -bind= or -whitebind= and thus
1054
        /// we should bind on `0.0.0.0` (IPv4) and `::` (IPv6).
1055
        bool bind_on_any;
1056
        bool m_use_addrman_outgoing = true;
1057
        std::vector<std::string> m_specified_outgoing;
1058
        std::vector<std::string> m_added_nodes;
1059
        bool m_i2p_accept_incoming;
1060
        bool whitelist_forcerelay = DEFAULT_WHITELISTFORCERELAY;
1061
        bool whitelist_relay = DEFAULT_WHITELISTRELAY;
1062
    };
1063
1064
    void Init(const Options& connOptions) EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex, !m_total_bytes_sent_mutex)
1065
0
    {
1066
0
        AssertLockNotHeld(m_total_bytes_sent_mutex);
1067
1068
0
        m_local_services = connOptions.m_local_services;
1069
0
        m_max_automatic_connections = connOptions.m_max_automatic_connections;
1070
0
        m_max_outbound_full_relay = std::min(MAX_OUTBOUND_FULL_RELAY_CONNECTIONS, m_max_automatic_connections);
1071
0
        m_max_outbound_block_relay = std::min(MAX_BLOCK_RELAY_ONLY_CONNECTIONS, m_max_automatic_connections - m_max_outbound_full_relay);
1072
0
        m_max_automatic_outbound = m_max_outbound_full_relay + m_max_outbound_block_relay + m_max_feeler;
1073
0
        m_max_inbound = std::max(0, m_max_automatic_connections - m_max_automatic_outbound);
1074
0
        m_use_addrman_outgoing = connOptions.m_use_addrman_outgoing;
1075
0
        m_client_interface = connOptions.uiInterface;
1076
0
        m_banman = connOptions.m_banman;
1077
0
        m_msgproc = connOptions.m_msgproc;
1078
0
        nSendBufferMaxSize = connOptions.nSendBufferMaxSize;
1079
0
        nReceiveFloodSize = connOptions.nReceiveFloodSize;
1080
0
        m_peer_connect_timeout = std::chrono::seconds{connOptions.m_peer_connect_timeout};
1081
0
        {
1082
0
            LOCK(m_total_bytes_sent_mutex);
1083
0
            nMaxOutboundLimit = connOptions.nMaxOutboundLimit;
1084
0
        }
1085
0
        vWhitelistedRangeIncoming = connOptions.vWhitelistedRangeIncoming;
1086
0
        vWhitelistedRangeOutgoing = connOptions.vWhitelistedRangeOutgoing;
1087
0
        {
1088
0
            LOCK(m_added_nodes_mutex);
1089
            // Attempt v2 connection if we support v2 - we'll reconnect with v1 if our
1090
            // peer doesn't support it or immediately disconnects us for another reason.
1091
0
            const bool use_v2transport(GetLocalServices() & NODE_P2P_V2);
1092
0
            for (const std::string& added_node : connOptions.m_added_nodes) {
1093
0
                m_added_node_params.push_back({added_node, use_v2transport});
1094
0
            }
1095
0
        }
1096
0
        m_onion_binds = connOptions.onion_binds;
1097
0
        whitelist_forcerelay = connOptions.whitelist_forcerelay;
1098
0
        whitelist_relay = connOptions.whitelist_relay;
1099
0
    }
1100
1101
    CConnman(uint64_t seed0, uint64_t seed1, AddrMan& addrman, const NetGroupManager& netgroupman,
1102
             const CChainParams& params, bool network_active = true);
1103
1104
    ~CConnman();
1105
1106
    bool Start(CScheduler& scheduler, const Options& options) EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex, !m_added_nodes_mutex, !m_addr_fetches_mutex, !mutexMsgProc);
1107
1108
    void StopThreads();
1109
    void StopNodes();
1110
    void Stop()
1111
1
    {
1112
1
        StopThreads();
1113
1
        StopNodes();
1114
1
    };
1115
1116
    void Interrupt() EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc);
1117
0
    bool GetNetworkActive() const { return fNetworkActive; };
1118
0
    bool GetUseAddrmanOutgoing() const { return m_use_addrman_outgoing; };
1119
    void SetNetworkActive(bool active);
1120
    void OpenNetworkConnection(const CAddress& addrConnect, bool fCountFailure, CSemaphoreGrant&& grant_outbound, const char* strDest, ConnectionType conn_type, bool use_v2transport) EXCLUSIVE_LOCKS_REQUIRED(!m_unused_i2p_sessions_mutex);
1121
    bool CheckIncomingNonce(uint64_t nonce);
1122
    void ASMapHealthCheck();
1123
1124
    // alias for thread safety annotations only, not defined
1125
    RecursiveMutex& GetNodesMutex() const LOCK_RETURNED(m_nodes_mutex);
1126
1127
    bool ForNode(NodeId id, std::function<bool(CNode* pnode)> func);
1128
1129
    void PushMessage(CNode* pnode, CSerializedNetMsg&& msg) EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
1130
1131
    using NodeFn = std::function<void(CNode*)>;
1132
    void ForEachNode(const NodeFn& func)
1133
0
    {
1134
0
        LOCK(m_nodes_mutex);
1135
0
        for (auto&& node : m_nodes) {
1136
0
            if (NodeFullyConnected(node))
1137
0
                func(node);
1138
0
        }
1139
0
    };
1140
1141
    void ForEachNode(const NodeFn& func) const
1142
0
    {
1143
0
        LOCK(m_nodes_mutex);
1144
0
        for (auto&& node : m_nodes) {
1145
0
            if (NodeFullyConnected(node))
1146
0
                func(node);
1147
0
        }
1148
0
    };
1149
1150
    // Addrman functions
1151
    /**
1152
     * Return all or many randomly selected addresses, optionally by network.
1153
     *
1154
     * @param[in] max_addresses  Maximum number of addresses to return (0 = all).
1155
     * @param[in] max_pct        Maximum percentage of addresses to return (0 = all).
1156
     * @param[in] network        Select only addresses of this network (nullopt = all).
1157
     * @param[in] filtered       Select only addresses that are considered high quality (false = all).
1158
     */
1159
    std::vector<CAddress> GetAddresses(size_t max_addresses, size_t max_pct, std::optional<Network> network, const bool filtered = true) const;
1160
    /**
1161
     * Cache is used to minimize topology leaks, so it should
1162
     * be used for all non-trusted calls, for example, p2p.
1163
     * A non-malicious call (from RPC or a peer with addr permission) should
1164
     * call the function without a parameter to avoid using the cache.
1165
     */
1166
    std::vector<CAddress> GetAddresses(CNode& requestor, size_t max_addresses, size_t max_pct);
1167
1168
    // This allows temporarily exceeding m_max_outbound_full_relay, with the goal of finding
1169
    // a peer that is better than all our current peers.
1170
    void SetTryNewOutboundPeer(bool flag);
1171
    bool GetTryNewOutboundPeer() const;
1172
1173
    void StartExtraBlockRelayPeers();
1174
1175
    // Count the number of full-relay peer we have.
1176
    int GetFullOutboundConnCount() const;
1177
    // Return the number of outbound peers we have in excess of our target (eg,
1178
    // if we previously called SetTryNewOutboundPeer(true), and have since set
1179
    // to false, we may have extra peers that we wish to disconnect). This may
1180
    // return a value less than (num_outbound_connections - num_outbound_slots)
1181
    // in cases where some outbound connections are not yet fully connected, or
1182
    // not yet fully disconnected.
1183
    int GetExtraFullOutboundCount() const;
1184
    // Count the number of block-relay-only peers we have over our limit.
1185
    int GetExtraBlockRelayCount() const;
1186
1187
    bool AddNode(const AddedNodeParams& add) EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex);
1188
    bool RemoveAddedNode(const std::string& node) EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex);
1189
    bool AddedNodesContain(const CAddress& addr) const EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex);
1190
    std::vector<AddedNodeInfo> GetAddedNodeInfo(bool include_connected) const EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex);
1191
1192
    /**
1193
     * Attempts to open a connection. Currently only used from tests.
1194
     *
1195
     * @param[in]   address     Address of node to try connecting to
1196
     * @param[in]   conn_type   ConnectionType::OUTBOUND, ConnectionType::BLOCK_RELAY,
1197
     *                          ConnectionType::ADDR_FETCH or ConnectionType::FEELER
1198
     * @param[in]   use_v2transport  Set to true if node attempts to connect using BIP 324 v2 transport protocol.
1199
     * @return      bool        Returns false if there are no available
1200
     *                          slots for this connection:
1201
     *                          - conn_type not a supported ConnectionType
1202
     *                          - Max total outbound connection capacity filled
1203
     *                          - Max connection capacity for type is filled
1204
     */
1205
    bool AddConnection(const std::string& address, ConnectionType conn_type, bool use_v2transport) EXCLUSIVE_LOCKS_REQUIRED(!m_unused_i2p_sessions_mutex);
1206
1207
    size_t GetNodeCount(ConnectionDirection) const;
1208
    std::map<CNetAddr, LocalServiceInfo> getNetLocalAddresses() const;
1209
    uint32_t GetMappedAS(const CNetAddr& addr) const;
1210
    void GetNodeStats(std::vector<CNodeStats>& vstats) const;
1211
    bool DisconnectNode(const std::string& node);
1212
    bool DisconnectNode(const CSubNet& subnet);
1213
    bool DisconnectNode(const CNetAddr& addr);
1214
    bool DisconnectNode(NodeId id);
1215
1216
    //! Used to convey which local services we are offering peers during node
1217
    //! connection.
1218
    //!
1219
    //! The data returned by this is used in CNode construction,
1220
    //! which is used to advertise which services we are offering
1221
    //! that peer during `net_processing.cpp:PushNodeVersion()`.
1222
    ServiceFlags GetLocalServices() const;
1223
1224
    //! Updates the local services that this node advertises to other peers
1225
    //! during connection handshake.
1226
0
    void AddLocalServices(ServiceFlags services) { m_local_services = ServiceFlags(m_local_services | services); };
1227
0
    void RemoveLocalServices(ServiceFlags services) { m_local_services = ServiceFlags(m_local_services & ~services); }
1228
1229
    uint64_t GetMaxOutboundTarget() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
1230
    std::chrono::seconds GetMaxOutboundTimeframe() const;
1231
1232
    //! check if the outbound target is reached
1233
    //! if param historicalBlockServingLimit is set true, the function will
1234
    //! response true if the limit for serving historical blocks has been reached
1235
    bool OutboundTargetReached(bool historicalBlockServingLimit) const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
1236
1237
    //! response the bytes left in the current max outbound cycle
1238
    //! in case of no limit, it will always response 0
1239
    uint64_t GetOutboundTargetBytesLeft() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
1240
1241
    std::chrono::seconds GetMaxOutboundTimeLeftInCycle() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
1242
1243
    uint64_t GetTotalBytesRecv() const;
1244
    uint64_t GetTotalBytesSent() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
1245
1246
    /** Get a unique deterministic randomizer. */
1247
    CSipHasher GetDeterministicRandomizer(uint64_t id) const;
1248
1249
    void WakeMessageHandler() EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc);
1250
1251
    /** Return true if we should disconnect the peer for failing an inactivity check. */
1252
    bool ShouldRunInactivityChecks(const CNode& node, std::chrono::seconds now) const;
1253
1254
    bool MultipleManualOrFullOutboundConns(Network net) const EXCLUSIVE_LOCKS_REQUIRED(m_nodes_mutex);
1255
1256
private:
1257
    struct ListenSocket {
1258
    public:
1259
        std::shared_ptr<Sock> sock;
1260
0
        inline void AddSocketPermissionFlags(NetPermissionFlags& flags) const { NetPermissions::AddFlag(flags, m_permissions); }
1261
        ListenSocket(std::shared_ptr<Sock> sock_, NetPermissionFlags permissions_)
1262
0
            : sock{sock_}, m_permissions{permissions_}
1263
0
        {
1264
0
        }
1265
1266
    private:
1267
        NetPermissionFlags m_permissions;
1268
    };
1269
1270
    //! returns the time left in the current max outbound cycle
1271
    //! in case of no limit, it will always return 0
1272
    std::chrono::seconds GetMaxOutboundTimeLeftInCycle_() const EXCLUSIVE_LOCKS_REQUIRED(m_total_bytes_sent_mutex);
1273
1274
    bool BindListenPort(const CService& bindAddr, bilingual_str& strError, NetPermissionFlags permissions);
1275
    bool Bind(const CService& addr, unsigned int flags, NetPermissionFlags permissions);
1276
    bool InitBinds(const Options& options);
1277
1278
    void ThreadOpenAddedConnections() EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex, !m_unused_i2p_sessions_mutex, !m_reconnections_mutex);
1279
    void AddAddrFetch(const std::string& strDest) EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex);
1280
    void ProcessAddrFetch() EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex, !m_unused_i2p_sessions_mutex);
1281
    void ThreadOpenConnections(std::vector<std::string> connect, Span<const std::string> seed_nodes) EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex, !m_added_nodes_mutex, !m_nodes_mutex, !m_unused_i2p_sessions_mutex, !m_reconnections_mutex);
1282
    void ThreadMessageHandler() EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc);
1283
    void ThreadI2PAcceptIncoming();
1284
    void AcceptConnection(const ListenSocket& hListenSocket);
1285
1286
    /**
1287
     * Create a `CNode` object from a socket that has just been accepted and add the node to
1288
     * the `m_nodes` member.
1289
     * @param[in] sock Connected socket to communicate with the peer.
1290
     * @param[in] permission_flags The peer's permissions.
1291
     * @param[in] addr_bind The address and port at our side of the connection.
1292
     * @param[in] addr The address and port at the peer's side of the connection.
1293
     */
1294
    void CreateNodeFromAcceptedSocket(std::unique_ptr<Sock>&& sock,
1295
                                      NetPermissionFlags permission_flags,
1296
                                      const CAddress& addr_bind,
1297
                                      const CAddress& addr);
1298
1299
    void DisconnectNodes() EXCLUSIVE_LOCKS_REQUIRED(!m_reconnections_mutex, !m_nodes_mutex);
1300
    void NotifyNumConnectionsChanged();
1301
    /** Return true if the peer is inactive and should be disconnected. */
1302
    bool InactivityCheck(const CNode& node) const;
1303
1304
    /**
1305
     * Generate a collection of sockets to check for IO readiness.
1306
     * @param[in] nodes Select from these nodes' sockets.
1307
     * @return sockets to check for readiness
1308
     */
1309
    Sock::EventsPerSock GenerateWaitSockets(Span<CNode* const> nodes);
1310
1311
    /**
1312
     * Check connected and listening sockets for IO readiness and process them accordingly.
1313
     */
1314
    void SocketHandler() EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex, !mutexMsgProc);
1315
1316
    /**
1317
     * Do the read/write for connected sockets that are ready for IO.
1318
     * @param[in] nodes Nodes to process. The socket of each node is checked against `what`.
1319
     * @param[in] events_per_sock Sockets that are ready for IO.
1320
     */
1321
    void SocketHandlerConnected(const std::vector<CNode*>& nodes,
1322
                                const Sock::EventsPerSock& events_per_sock)
1323
        EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex, !mutexMsgProc);
1324
1325
    /**
1326
     * Accept incoming connections, one from each read-ready listening socket.
1327
     * @param[in] events_per_sock Sockets that are ready for IO.
1328
     */
1329
    void SocketHandlerListening(const Sock::EventsPerSock& events_per_sock);
1330
1331
    void ThreadSocketHandler() EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex, !mutexMsgProc, !m_nodes_mutex, !m_reconnections_mutex);
1332
    void ThreadDNSAddressSeed() EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex, !m_nodes_mutex);
1333
1334
    uint64_t CalculateKeyedNetGroup(const CAddress& ad) const;
1335
1336
    CNode* FindNode(const CNetAddr& ip);
1337
    CNode* FindNode(const std::string& addrName);
1338
    CNode* FindNode(const CService& addr);
1339
1340
    /**
1341
     * Determine whether we're already connected to a given address, in order to
1342
     * avoid initiating duplicate connections.
1343
     */
1344
    bool AlreadyConnectedToAddress(const CAddress& addr);
1345
1346
    bool AttemptToEvictConnection();
1347
    CNode* ConnectNode(CAddress addrConnect, const char *pszDest, bool fCountFailure, ConnectionType conn_type, bool use_v2transport) EXCLUSIVE_LOCKS_REQUIRED(!m_unused_i2p_sessions_mutex);
1348
    void AddWhitelistPermissionFlags(NetPermissionFlags& flags, const CNetAddr &addr, const std::vector<NetWhitelistPermissions>& ranges) const;
1349
1350
    void DeleteNode(CNode* pnode);
1351
1352
    NodeId GetNewNodeId();
1353
1354
    /** (Try to) send data from node's vSendMsg. Returns (bytes_sent, data_left). */
1355
    std::pair<size_t, bool> SocketSendData(CNode& node) const EXCLUSIVE_LOCKS_REQUIRED(node.cs_vSend);
1356
1357
    void DumpAddresses();
1358
1359
    // Network stats
1360
    void RecordBytesRecv(uint64_t bytes);
1361
    void RecordBytesSent(uint64_t bytes) EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
1362
1363
    /**
1364
     Return reachable networks for which we have no addresses in addrman and therefore
1365
     may require loading fixed seeds.
1366
     */
1367
    std::unordered_set<Network> GetReachableEmptyNetworks() const;
1368
1369
    /**
1370
     * Return vector of current BLOCK_RELAY peers.
1371
     */
1372
    std::vector<CAddress> GetCurrentBlockRelayOnlyConns() const;
1373
1374
    /**
1375
     * Search for a "preferred" network, a reachable network to which we
1376
     * currently don't have any OUTBOUND_FULL_RELAY or MANUAL connections.
1377
     * There needs to be at least one address in AddrMan for a preferred
1378
     * network to be picked.
1379
     *
1380
     * @param[out]    network        Preferred network, if found.
1381
     *
1382
     * @return           bool        Whether a preferred network was found.
1383
     */
1384
    bool MaybePickPreferredNetwork(std::optional<Network>& network);
1385
1386
    // Whether the node should be passed out in ForEach* callbacks
1387
    static bool NodeFullyConnected(const CNode* pnode);
1388
1389
    uint16_t GetDefaultPort(Network net) const;
1390
    uint16_t GetDefaultPort(const std::string& addr) const;
1391
1392
    // Network usage totals
1393
    mutable Mutex m_total_bytes_sent_mutex;
1394
    std::atomic<uint64_t> nTotalBytesRecv{0};
1395
    uint64_t nTotalBytesSent GUARDED_BY(m_total_bytes_sent_mutex) {0};
1396
1397
    // outbound limit & stats
1398
    uint64_t nMaxOutboundTotalBytesSentInCycle GUARDED_BY(m_total_bytes_sent_mutex) {0};
1399
    std::chrono::seconds nMaxOutboundCycleStartTime GUARDED_BY(m_total_bytes_sent_mutex) {0};
1400
    uint64_t nMaxOutboundLimit GUARDED_BY(m_total_bytes_sent_mutex);
1401
1402
    // P2P timeout in seconds
1403
    std::chrono::seconds m_peer_connect_timeout;
1404
1405
    // Whitelisted ranges. Any node connecting from these is automatically
1406
    // whitelisted (as well as those connecting to whitelisted binds).
1407
    std::vector<NetWhitelistPermissions> vWhitelistedRangeIncoming;
1408
    // Whitelisted ranges for outgoing connections.
1409
    std::vector<NetWhitelistPermissions> vWhitelistedRangeOutgoing;
1410
1411
    unsigned int nSendBufferMaxSize{0};
1412
    unsigned int nReceiveFloodSize{0};
1413
1414
    std::vector<ListenSocket> vhListenSocket;
1415
    std::atomic<bool> fNetworkActive{true};
1416
    bool fAddressesInitialized{false};
1417
    AddrMan& addrman;
1418
    const NetGroupManager& m_netgroupman;
1419
    std::deque<std::string> m_addr_fetches GUARDED_BY(m_addr_fetches_mutex);
1420
    Mutex m_addr_fetches_mutex;
1421
1422
    // connection string and whether to use v2 p2p
1423
    std::vector<AddedNodeParams> m_added_node_params GUARDED_BY(m_added_nodes_mutex);
1424
1425
    mutable Mutex m_added_nodes_mutex;
1426
    std::vector<CNode*> m_nodes GUARDED_BY(m_nodes_mutex);
1427
    std::list<CNode*> m_nodes_disconnected;
1428
    mutable RecursiveMutex m_nodes_mutex;
1429
    std::atomic<NodeId> nLastNodeId{0};
1430
    unsigned int nPrevNodeCount{0};
1431
1432
    // Stores number of full-tx connections (outbound and manual) per network
1433
    std::array<unsigned int, Network::NET_MAX> m_network_conn_counts GUARDED_BY(m_nodes_mutex) = {};
1434
1435
    /**
1436
     * Cache responses to addr requests to minimize privacy leak.
1437
     * Attack example: scraping addrs in real-time may allow an attacker
1438
     * to infer new connections of the victim by detecting new records
1439
     * with fresh timestamps (per self-announcement).
1440
     */
1441
    struct CachedAddrResponse {
1442
        std::vector<CAddress> m_addrs_response_cache;
1443
        std::chrono::microseconds m_cache_entry_expiration{0};
1444
    };
1445
1446
    /**
1447
     * Addr responses stored in different caches
1448
     * per (network, local socket) prevent cross-network node identification.
1449
     * If a node for example is multi-homed under Tor and IPv6,
1450
     * a single cache (or no cache at all) would let an attacker
1451
     * to easily detect that it is the same node by comparing responses.
1452
     * Indexing by local socket prevents leakage when a node has multiple
1453
     * listening addresses on the same network.
1454
     *
1455
     * The used memory equals to 1000 CAddress records (or around 40 bytes) per
1456
     * distinct Network (up to 5) we have/had an inbound peer from,
1457
     * resulting in at most ~196 KB. Every separate local socket may
1458
     * add up to ~196 KB extra.
1459
     */
1460
    std::map<uint64_t, CachedAddrResponse> m_addr_response_caches;
1461
1462
    /**
1463
     * Services this node offers.
1464
     *
1465
     * This data is replicated in each Peer instance we create.
1466
     *
1467
     * This data is not marked const, but after being set it should not
1468
     * change. Unless AssumeUTXO is started, in which case, the peer
1469
     * will be limited until the background chain sync finishes.
1470
     *
1471
     * \sa Peer::our_services
1472
     */
1473
    std::atomic<ServiceFlags> m_local_services;
1474
1475
    std::unique_ptr<CSemaphore> semOutbound;
1476
    std::unique_ptr<CSemaphore> semAddnode;
1477
1478
    /**
1479
     * Maximum number of automatic connections permitted, excluding manual
1480
     * connections but including inbounds. May be changed by the user and is
1481
     * potentially limited by the operating system (number of file descriptors).
1482
     */
1483
    int m_max_automatic_connections;
1484
1485
    /*
1486
     * Maximum number of peers by connection type. Might vary from defaults
1487
     * based on -maxconnections init value.
1488
     */
1489
1490
    // How many full-relay (tx, block, addr) outbound peers we want
1491
    int m_max_outbound_full_relay;
1492
1493
    // How many block-relay only outbound peers we want
1494
    // We do not relay tx or addr messages with these peers
1495
    int m_max_outbound_block_relay;
1496
1497
    int m_max_addnode{MAX_ADDNODE_CONNECTIONS};
1498
    int m_max_feeler{MAX_FEELER_CONNECTIONS};
1499
    int m_max_automatic_outbound;
1500
    int m_max_inbound;
1501
1502
    bool m_use_addrman_outgoing;
1503
    CClientUIInterface* m_client_interface;
1504
    NetEventsInterface* m_msgproc;
1505
    /** Pointer to this node's banman. May be nullptr - check existence before dereferencing. */
1506
    BanMan* m_banman;
1507
1508
    /**
1509
     * Addresses that were saved during the previous clean shutdown. We'll
1510
     * attempt to make block-relay-only connections to them.
1511
     */
1512
    std::vector<CAddress> m_anchors;
1513
1514
    /** SipHasher seeds for deterministic randomness */
1515
    const uint64_t nSeed0, nSeed1;
1516
1517
    /** flag for waking the message processor. */
1518
    bool fMsgProcWake GUARDED_BY(mutexMsgProc);
1519
1520
    std::condition_variable condMsgProc;
1521
    Mutex mutexMsgProc;
1522
    std::atomic<bool> flagInterruptMsgProc{false};
1523
1524
    /**
1525
     * This is signaled when network activity should cease.
1526
     * A pointer to it is saved in `m_i2p_sam_session`, so make sure that
1527
     * the lifetime of `interruptNet` is not shorter than
1528
     * the lifetime of `m_i2p_sam_session`.
1529
     */
1530
    CThreadInterrupt interruptNet;
1531
1532
    /**
1533
     * I2P SAM session.
1534
     * Used to accept incoming and make outgoing I2P connections from a persistent
1535
     * address.
1536
     */
1537
    std::unique_ptr<i2p::sam::Session> m_i2p_sam_session;
1538
1539
    std::thread threadDNSAddressSeed;
1540
    std::thread threadSocketHandler;
1541
    std::thread threadOpenAddedConnections;
1542
    std::thread threadOpenConnections;
1543
    std::thread threadMessageHandler;
1544
    std::thread threadI2PAcceptIncoming;
1545
1546
    /** flag for deciding to connect to an extra outbound peer,
1547
     *  in excess of m_max_outbound_full_relay
1548
     *  This takes the place of a feeler connection */
1549
    std::atomic_bool m_try_another_outbound_peer;
1550
1551
    /** flag for initiating extra block-relay-only peer connections.
1552
     *  this should only be enabled after initial chain sync has occurred,
1553
     *  as these connections are intended to be short-lived and low-bandwidth.
1554
     */
1555
    std::atomic_bool m_start_extra_block_relay_peers{false};
1556
1557
    /**
1558
     * A vector of -bind=<address>:<port>=onion arguments each of which is
1559
     * an address and port that are designated for incoming Tor connections.
1560
     */
1561
    std::vector<CService> m_onion_binds;
1562
1563
    /**
1564
     * flag for adding 'forcerelay' permission to whitelisted inbound
1565
     * and manual peers with default permissions.
1566
     */
1567
    bool whitelist_forcerelay;
1568
1569
    /**
1570
     * flag for adding 'relay' permission to whitelisted inbound
1571
     * and manual peers with default permissions.
1572
     */
1573
    bool whitelist_relay;
1574
1575
    /**
1576
     * Mutex protecting m_i2p_sam_sessions.
1577
     */
1578
    Mutex m_unused_i2p_sessions_mutex;
1579
1580
    /**
1581
     * A pool of created I2P SAM transient sessions that should be used instead
1582
     * of creating new ones in order to reduce the load on the I2P network.
1583
     * Creating a session in I2P is not cheap, thus if this is not empty, then
1584
     * pick an entry from it instead of creating a new session. If connecting to
1585
     * a host fails, then the created session is put to this pool for reuse.
1586
     */
1587
    std::queue<std::unique_ptr<i2p::sam::Session>> m_unused_i2p_sessions GUARDED_BY(m_unused_i2p_sessions_mutex);
1588
1589
    /**
1590
     * Mutex protecting m_reconnections.
1591
     */
1592
    Mutex m_reconnections_mutex;
1593
1594
    /** Struct for entries in m_reconnections. */
1595
    struct ReconnectionInfo
1596
    {
1597
        CAddress addr_connect;
1598
        CSemaphoreGrant grant;
1599
        std::string destination;
1600
        ConnectionType conn_type;
1601
        bool use_v2transport;
1602
    };
1603
1604
    /**
1605
     * List of reconnections we have to make.
1606
     */
1607
    std::list<ReconnectionInfo> m_reconnections GUARDED_BY(m_reconnections_mutex);
1608
1609
    /** Attempt reconnections, if m_reconnections non-empty. */
1610
    void PerformReconnections() EXCLUSIVE_LOCKS_REQUIRED(!m_reconnections_mutex, !m_unused_i2p_sessions_mutex);
1611
1612
    /**
1613
     * Cap on the size of `m_unused_i2p_sessions`, to ensure it does not
1614
     * unexpectedly use too much memory.
1615
     */
1616
    static constexpr size_t MAX_UNUSED_I2P_SESSIONS_SIZE{10};
1617
1618
    /**
1619
     * RAII helper to atomically create a copy of `m_nodes` and add a reference
1620
     * to each of the nodes. The nodes are released when this object is destroyed.
1621
     */
1622
    class NodesSnapshot
1623
    {
1624
    public:
1625
        explicit NodesSnapshot(const CConnman& connman, bool shuffle)
1626
0
        {
1627
0
            {
1628
0
                LOCK(connman.m_nodes_mutex);
1629
0
                m_nodes_copy = connman.m_nodes;
1630
0
                for (auto& node : m_nodes_copy) {
1631
0
                    node->AddRef();
1632
0
                }
1633
0
            }
1634
0
            if (shuffle) {
1635
0
                std::shuffle(m_nodes_copy.begin(), m_nodes_copy.end(), FastRandomContext{});
1636
0
            }
1637
0
        }
1638
1639
        ~NodesSnapshot()
1640
0
        {
1641
0
            for (auto& node : m_nodes_copy) {
1642
0
                node->Release();
1643
0
            }
1644
0
        }
1645
1646
        const std::vector<CNode*>& Nodes() const
1647
0
        {
1648
0
            return m_nodes_copy;
1649
0
        }
1650
1651
    private:
1652
        std::vector<CNode*> m_nodes_copy;
1653
    };
1654
1655
    const CChainParams& m_params;
1656
1657
    friend struct ConnmanTestMsg;
1658
};
1659
1660
/** Defaults to `CaptureMessageToFile()`, but can be overridden by unit tests. */
1661
extern std::function<void(const CAddress& addr,
1662
                          const std::string& msg_type,
1663
                          Span<const unsigned char> data,
1664
                          bool is_incoming)>
1665
    CaptureMessage;
1666
1667
#endif // BITCOIN_NET_H