/root/bitcoin/src/leveldb/table/block_builder.h
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| 1 |  | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. | 
| 2 |  | // Use of this source code is governed by a BSD-style license that can be | 
| 3 |  | // found in the LICENSE file. See the AUTHORS file for names of contributors. | 
| 4 |  |  | 
| 5 |  | #ifndef STORAGE_LEVELDB_TABLE_BLOCK_BUILDER_H_ | 
| 6 |  | #define STORAGE_LEVELDB_TABLE_BLOCK_BUILDER_H_ | 
| 7 |  |  | 
| 8 |  | #include <stdint.h> | 
| 9 |  |  | 
| 10 |  | #include <vector> | 
| 11 |  |  | 
| 12 |  | #include "leveldb/slice.h" | 
| 13 |  |  | 
| 14 |  | namespace leveldb { | 
| 15 |  |  | 
| 16 |  | struct Options; | 
| 17 |  |  | 
| 18 |  | class BlockBuilder { | 
| 19 |  |  public: | 
| 20 |  |   explicit BlockBuilder(const Options* options); | 
| 21 |  |  | 
| 22 |  |   BlockBuilder(const BlockBuilder&) = delete; | 
| 23 |  |   BlockBuilder& operator=(const BlockBuilder&) = delete; | 
| 24 |  |  | 
| 25 |  |   // Reset the contents as if the BlockBuilder was just constructed. | 
| 26 |  |   void Reset(); | 
| 27 |  |  | 
| 28 |  |   // REQUIRES: Finish() has not been called since the last call to Reset(). | 
| 29 |  |   // REQUIRES: key is larger than any previously added key | 
| 30 |  |   void Add(const Slice& key, const Slice& value); | 
| 31 |  |  | 
| 32 |  |   // Finish building the block and return a slice that refers to the | 
| 33 |  |   // block contents.  The returned slice will remain valid for the | 
| 34 |  |   // lifetime of this builder or until Reset() is called. | 
| 35 |  |   Slice Finish(); | 
| 36 |  |  | 
| 37 |  |   // Returns an estimate of the current (uncompressed) size of the block | 
| 38 |  |   // we are building. | 
| 39 |  |   size_t CurrentSizeEstimate() const; | 
| 40 |  |  | 
| 41 |  |   // Return true iff no entries have been added since the last Reset() | 
| 42 | 0 |   bool empty() const { return buffer_.empty(); } | 
| 43 |  |  | 
| 44 |  |  private: | 
| 45 |  |   const Options* options_; | 
| 46 |  |   std::string buffer_;              // Destination buffer | 
| 47 |  |   std::vector<uint32_t> restarts_;  // Restart points | 
| 48 |  |   int counter_;                     // Number of entries emitted since restart | 
| 49 |  |   bool finished_;                   // Has Finish() been called? | 
| 50 |  |   std::string last_key_; | 
| 51 |  | }; | 
| 52 |  |  | 
| 53 |  | }  // namespace leveldb | 
| 54 |  |  | 
| 55 |  | #endif  // STORAGE_LEVELDB_TABLE_BLOCK_BUILDER_H_ |