Coverage Report

Created: 2025-09-19 18:22

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/root/bitcoin/src/net.h
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// Copyright (c) 2009-2010 Satoshi Nakamoto
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// Copyright (c) 2009-present The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#ifndef BITCOIN_NET_H
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#define BITCOIN_NET_H
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#include <bip324.h>
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#include <chainparams.h>
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#include <common/bloom.h>
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#include <compat/compat.h>
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#include <consensus/amount.h>
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#include <crypto/siphash.h>
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#include <hash.h>
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#include <i2p.h>
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#include <kernel/messagestartchars.h>
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#include <net_permissions.h>
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#include <netaddress.h>
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#include <netbase.h>
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#include <netgroup.h>
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#include <node/connection_types.h>
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#include <node/protocol_version.h>
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#include <policy/feerate.h>
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#include <protocol.h>
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#include <random.h>
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#include <semaphore_grant.h>
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#include <span.h>
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#include <streams.h>
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#include <sync.h>
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#include <uint256.h>
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#include <util/check.h>
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#include <util/sock.h>
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#include <util/threadinterrupt.h>
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#include <atomic>
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#include <condition_variable>
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#include <cstdint>
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#include <deque>
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#include <functional>
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#include <list>
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#include <map>
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#include <memory>
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#include <optional>
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#include <queue>
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#include <thread>
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#include <unordered_set>
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#include <vector>
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class AddrMan;
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class BanMan;
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class CChainParams;
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class CNode;
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class CScheduler;
55
struct bilingual_str;
56
57
/** Time after which to disconnect, after waiting for a ping response (or inactivity). */
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static constexpr std::chrono::minutes TIMEOUT_INTERVAL{20};
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/** Run the feeler connection loop once every 2 minutes. **/
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static constexpr auto FEELER_INTERVAL = 2min;
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/** Run the extra block-relay-only connection loop once every 5 minutes. **/
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static constexpr auto EXTRA_BLOCK_RELAY_ONLY_PEER_INTERVAL = 5min;
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/** Maximum length of incoming protocol messages (no message over 4 MB is currently acceptable). */
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static const unsigned int MAX_PROTOCOL_MESSAGE_LENGTH = 4 * 1000 * 1000;
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/** Maximum length of the user agent string in `version` message */
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static const unsigned int MAX_SUBVERSION_LENGTH = 256;
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/** Maximum number of automatic outgoing nodes over which we'll relay everything (blocks, tx, addrs, etc) */
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static const int MAX_OUTBOUND_FULL_RELAY_CONNECTIONS = 8;
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/** Maximum number of addnode outgoing nodes */
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static const int MAX_ADDNODE_CONNECTIONS = 8;
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/** Maximum number of block-relay-only outgoing connections */
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static const int MAX_BLOCK_RELAY_ONLY_CONNECTIONS = 2;
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/** Maximum number of feeler connections */
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static const int MAX_FEELER_CONNECTIONS = 1;
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/** -listen default */
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static const bool DEFAULT_LISTEN = true;
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/** The maximum number of peer connections to maintain. */
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static const unsigned int DEFAULT_MAX_PEER_CONNECTIONS = 125;
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/** The default for -maxuploadtarget. 0 = Unlimited */
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static const std::string DEFAULT_MAX_UPLOAD_TARGET{"0M"};
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/** Default for blocks only*/
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static const bool DEFAULT_BLOCKSONLY = false;
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/** -peertimeout default */
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static const int64_t DEFAULT_PEER_CONNECT_TIMEOUT = 60;
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/** Number of file descriptors required for message capture **/
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static const int NUM_FDS_MESSAGE_CAPTURE = 1;
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/** Interval for ASMap Health Check **/
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static constexpr std::chrono::hours ASMAP_HEALTH_CHECK_INTERVAL{24};
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static constexpr bool DEFAULT_FORCEDNSSEED{false};
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static constexpr bool DEFAULT_DNSSEED{true};
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static constexpr bool DEFAULT_FIXEDSEEDS{true};
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static const size_t DEFAULT_MAXRECEIVEBUFFER = 5 * 1000;
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static const size_t DEFAULT_MAXSENDBUFFER    = 1 * 1000;
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static constexpr bool DEFAULT_V2_TRANSPORT{true};
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typedef int64_t NodeId;
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struct AddedNodeParams {
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    std::string m_added_node;
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    bool m_use_v2transport;
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};
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struct AddedNodeInfo {
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    AddedNodeParams m_params;
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    CService resolvedAddress;
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    bool fConnected;
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    bool fInbound;
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};
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class CNodeStats;
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class CClientUIInterface;
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struct CSerializedNetMsg {
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0
    CSerializedNetMsg() = default;
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0
    CSerializedNetMsg(CSerializedNetMsg&&) = default;
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0
    CSerializedNetMsg& operator=(CSerializedNetMsg&&) = default;
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    // No implicit copying, only moves.
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    CSerializedNetMsg(const CSerializedNetMsg& msg) = delete;
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    CSerializedNetMsg& operator=(const CSerializedNetMsg&) = delete;
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123
    CSerializedNetMsg Copy() const
124
0
    {
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0
        CSerializedNetMsg copy;
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0
        copy.data = data;
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0
        copy.m_type = m_type;
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0
        return copy;
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0
    }
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    std::vector<unsigned char> data;
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    std::string m_type;
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    /** Compute total memory usage of this object (own memory + any dynamic memory). */
135
    size_t GetMemoryUsage() const noexcept;
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};
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/**
139
 * Look up IP addresses from all interfaces on the machine and add them to the
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 * list of local addresses to self-advertise.
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 * The loopback interface is skipped.
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 */
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void Discover();
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uint16_t GetListenPort();
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enum
148
{
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    LOCAL_NONE,   // unknown
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    LOCAL_IF,     // address a local interface listens on
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    LOCAL_BIND,   // address explicit bound to
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    LOCAL_MAPPED, // address reported by PCP
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    LOCAL_MANUAL, // address explicitly specified (-externalip=)
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    LOCAL_MAX
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};
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/** Returns a local address that we should advertise to this peer. */
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std::optional<CService> GetLocalAddrForPeer(CNode& node);
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void ClearLocal();
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bool AddLocal(const CService& addr, int nScore = LOCAL_NONE);
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bool AddLocal(const CNetAddr& addr, int nScore = LOCAL_NONE);
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void RemoveLocal(const CService& addr);
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bool SeenLocal(const CService& addr);
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bool IsLocal(const CService& addr);
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CService GetLocalAddress(const CNode& peer);
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extern bool fDiscover;
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extern bool fListen;
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/** Subversion as sent to the P2P network in `version` messages */
173
extern std::string strSubVersion;
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struct LocalServiceInfo {
176
    int nScore;
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    uint16_t nPort;
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};
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extern GlobalMutex g_maplocalhost_mutex;
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extern std::map<CNetAddr, LocalServiceInfo> mapLocalHost GUARDED_BY(g_maplocalhost_mutex);
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extern const std::string NET_MESSAGE_TYPE_OTHER;
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using mapMsgTypeSize = std::map</* message type */ std::string, /* total bytes */ uint64_t>;
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class CNodeStats
187
{
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public:
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    NodeId nodeid;
190
    std::chrono::seconds m_last_send;
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    std::chrono::seconds m_last_recv;
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    std::chrono::seconds m_last_tx_time;
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    std::chrono::seconds m_last_block_time;
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    std::chrono::seconds m_connected;
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    std::string m_addr_name;
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    int nVersion;
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    std::string cleanSubVer;
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    bool fInbound;
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    // We requested high bandwidth connection to peer
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    bool m_bip152_highbandwidth_to;
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    // Peer requested high bandwidth connection
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    bool m_bip152_highbandwidth_from;
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    int m_starting_height;
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    uint64_t nSendBytes;
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    mapMsgTypeSize mapSendBytesPerMsgType;
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    uint64_t nRecvBytes;
207
    mapMsgTypeSize mapRecvBytesPerMsgType;
208
    NetPermissionFlags m_permission_flags;
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    std::chrono::microseconds m_last_ping_time;
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    std::chrono::microseconds m_min_ping_time;
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    // Our address, as reported by the peer
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    std::string addrLocal;
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    // Address of this peer
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    CAddress addr;
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    // Bind address of our side of the connection
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    CService addrBind;
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    // Network the peer connected through
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    Network m_network;
219
    uint32_t m_mapped_as;
220
    ConnectionType m_conn_type;
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    /** Transport protocol type. */
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    TransportProtocolType m_transport_type;
223
    /** BIP324 session id string in hex, if any. */
224
    std::string m_session_id;
225
};
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/** Transport protocol agnostic message container.
229
 * Ideally it should only contain receive time, payload,
230
 * type and size.
231
 */
232
class CNetMessage
233
{
234
public:
235
    DataStream m_recv;                   //!< received message data
236
    std::chrono::microseconds m_time{0}; //!< time of message receipt
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    uint32_t m_message_size{0};          //!< size of the payload
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    uint32_t m_raw_message_size{0};      //!< used wire size of the message (including header/checksum)
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    std::string m_type;
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241
0
    explicit CNetMessage(DataStream&& recv_in) : m_recv(std::move(recv_in)) {}
242
    // Only one CNetMessage object will exist for the same message on either
243
    // the receive or processing queue. For performance reasons we therefore
244
    // delete the copy constructor and assignment operator to avoid the
245
    // possibility of copying CNetMessage objects.
246
0
    CNetMessage(CNetMessage&&) = default;
247
    CNetMessage(const CNetMessage&) = delete;
248
    CNetMessage& operator=(CNetMessage&&) = default;
249
    CNetMessage& operator=(const CNetMessage&) = delete;
250
251
    /** Compute total memory usage of this object (own memory + any dynamic memory). */
252
    size_t GetMemoryUsage() const noexcept;
253
};
254
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/** The Transport converts one connection's sent messages to wire bytes, and received bytes back. */
256
class Transport {
257
public:
258
0
    virtual ~Transport() = default;
259
260
    struct Info
261
    {
262
        TransportProtocolType transport_type;
263
        std::optional<uint256> session_id;
264
    };
265
266
    /** Retrieve information about this transport. */
267
    virtual Info GetInfo() const noexcept = 0;
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269
    // 1. Receiver side functions, for decoding bytes received on the wire into transport protocol
270
    // agnostic CNetMessage (message type & payload) objects.
271
272
    /** Returns true if the current message is complete (so GetReceivedMessage can be called). */
273
    virtual bool ReceivedMessageComplete() const = 0;
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    /** Feed wire bytes to the transport.
276
     *
277
     * @return false if some bytes were invalid, in which case the transport can't be used anymore.
278
     *
279
     * Consumed bytes are chopped off the front of msg_bytes.
280
     */
281
    virtual bool ReceivedBytes(std::span<const uint8_t>& msg_bytes) = 0;
282
283
    /** Retrieve a completed message from transport.
284
     *
285
     * This can only be called when ReceivedMessageComplete() is true.
286
     *
287
     * If reject_message=true is returned the message itself is invalid, but (other than false
288
     * returned by ReceivedBytes) the transport is not in an inconsistent state.
289
     */
290
    virtual CNetMessage GetReceivedMessage(std::chrono::microseconds time, bool& reject_message) = 0;
291
292
    // 2. Sending side functions, for converting messages into bytes to be sent over the wire.
293
294
    /** Set the next message to send.
295
     *
296
     * If no message can currently be set (perhaps because the previous one is not yet done being
297
     * sent), returns false, and msg will be unmodified. Otherwise msg is enqueued (and
298
     * possibly moved-from) and true is returned.
299
     */
300
    virtual bool SetMessageToSend(CSerializedNetMsg& msg) noexcept = 0;
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    /** Return type for GetBytesToSend, consisting of:
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     *  - std::span<const uint8_t> to_send: span of bytes to be sent over the wire (possibly empty).
304
     *  - bool more: whether there will be more bytes to be sent after the ones in to_send are
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     *    all sent (as signaled by MarkBytesSent()).
306
     *  - const std::string& m_type: message type on behalf of which this is being sent
307
     *    ("" for bytes that are not on behalf of any message).
308
     */
309
    using BytesToSend = std::tuple<
310
        std::span<const uint8_t> /*to_send*/,
311
        bool /*more*/,
312
        const std::string& /*m_type*/
313
    >;
314
315
    /** Get bytes to send on the wire, if any, along with other information about it.
316
     *
317
     * As a const function, it does not modify the transport's observable state, and is thus safe
318
     * to be called multiple times.
319
     *
320
     * @param[in] have_next_message If true, the "more" return value reports whether more will
321
     *            be sendable after a SetMessageToSend call. It is set by the caller when they know
322
     *            they have another message ready to send, and only care about what happens
323
     *            after that. The have_next_message argument only affects this "more" return value
324
     *            and nothing else.
325
     *
326
     *            Effectively, there are three possible outcomes about whether there are more bytes
327
     *            to send:
328
     *            - Yes:     the transport itself has more bytes to send later. For example, for
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     *                       V1Transport this happens during the sending of the header of a
330
     *                       message, when there is a non-empty payload that follows.
331
     *            - No:      the transport itself has no more bytes to send, but will have bytes to
332
     *                       send if handed a message through SetMessageToSend. In V1Transport this
333
     *                       happens when sending the payload of a message.
334
     *            - Blocked: the transport itself has no more bytes to send, and is also incapable
335
     *                       of sending anything more at all now, if it were handed another
336
     *                       message to send. This occurs in V2Transport before the handshake is
337
     *                       complete, as the encryption ciphers are not set up for sending
338
     *                       messages before that point.
339
     *
340
     *            The boolean 'more' is true for Yes, false for Blocked, and have_next_message
341
     *            controls what is returned for No.
342
     *
343
     * @return a BytesToSend object. The to_send member returned acts as a stream which is only
344
     *         ever appended to. This means that with the exception of MarkBytesSent (which pops
345
     *         bytes off the front of later to_sends), operations on the transport can only append
346
     *         to what is being returned. Also note that m_type and to_send refer to data that is
347
     *         internal to the transport, and calling any non-const function on this object may
348
     *         invalidate them.
349
     */
350
    virtual BytesToSend GetBytesToSend(bool have_next_message) const noexcept = 0;
351
352
    /** Report how many bytes returned by the last GetBytesToSend() have been sent.
353
     *
354
     * bytes_sent cannot exceed to_send.size() of the last GetBytesToSend() result.
355
     *
356
     * If bytes_sent=0, this call has no effect.
357
     */
358
    virtual void MarkBytesSent(size_t bytes_sent) noexcept = 0;
359
360
    /** Return the memory usage of this transport attributable to buffered data to send. */
361
    virtual size_t GetSendMemoryUsage() const noexcept = 0;
362
363
    // 3. Miscellaneous functions.
364
365
    /** Whether upon disconnections, a reconnect with V1 is warranted. */
366
    virtual bool ShouldReconnectV1() const noexcept = 0;
367
};
368
369
class V1Transport final : public Transport
370
{
371
private:
372
    const MessageStartChars m_magic_bytes;
373
    const NodeId m_node_id; // Only for logging
374
    mutable Mutex m_recv_mutex; //!< Lock for receive state
375
    mutable CHash256 hasher GUARDED_BY(m_recv_mutex);
376
    mutable uint256 data_hash GUARDED_BY(m_recv_mutex);
377
    bool in_data GUARDED_BY(m_recv_mutex); // parsing header (false) or data (true)
378
    DataStream hdrbuf GUARDED_BY(m_recv_mutex){}; // partially received header
379
    CMessageHeader hdr GUARDED_BY(m_recv_mutex); // complete header
380
    DataStream vRecv GUARDED_BY(m_recv_mutex){}; // received message data
381
    unsigned int nHdrPos GUARDED_BY(m_recv_mutex);
382
    unsigned int nDataPos GUARDED_BY(m_recv_mutex);
383
384
    const uint256& GetMessageHash() const EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex);
385
    int readHeader(std::span<const uint8_t> msg_bytes) EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex);
386
    int readData(std::span<const uint8_t> msg_bytes) EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex);
387
388
0
    void Reset() EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex) {
389
0
        AssertLockHeld(m_recv_mutex);
390
0
        vRecv.clear();
391
0
        hdrbuf.clear();
392
0
        hdrbuf.resize(24);
393
0
        in_data = false;
394
0
        nHdrPos = 0;
395
0
        nDataPos = 0;
396
0
        data_hash.SetNull();
397
0
        hasher.Reset();
398
0
    }
399
400
    bool CompleteInternal() const noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
401
0
    {
402
0
        AssertLockHeld(m_recv_mutex);
403
0
        if (!in_data) return false;
404
0
        return hdr.nMessageSize == nDataPos;
405
0
    }
406
407
    /** Lock for sending state. */
408
    mutable Mutex m_send_mutex;
409
    /** The header of the message currently being sent. */
410
    std::vector<uint8_t> m_header_to_send GUARDED_BY(m_send_mutex);
411
    /** The data of the message currently being sent. */
412
    CSerializedNetMsg m_message_to_send GUARDED_BY(m_send_mutex);
413
    /** Whether we're currently sending header bytes or message bytes. */
414
    bool m_sending_header GUARDED_BY(m_send_mutex) {false};
415
    /** How many bytes have been sent so far (from m_header_to_send, or from m_message_to_send.data). */
416
    size_t m_bytes_sent GUARDED_BY(m_send_mutex) {0};
417
418
public:
419
    explicit V1Transport(const NodeId node_id) noexcept;
420
421
    bool ReceivedMessageComplete() const override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex)
422
0
    {
423
0
        AssertLockNotHeld(m_recv_mutex);
424
0
        return WITH_LOCK(m_recv_mutex, return CompleteInternal());
425
0
    }
426
427
    Info GetInfo() const noexcept override;
428
429
    bool ReceivedBytes(std::span<const uint8_t>& msg_bytes) override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex)
430
0
    {
431
0
        AssertLockNotHeld(m_recv_mutex);
432
0
        LOCK(m_recv_mutex);
433
0
        int ret = in_data ? readData(msg_bytes) : readHeader(msg_bytes);
434
0
        if (ret < 0) {
435
0
            Reset();
436
0
        } else {
437
0
            msg_bytes = msg_bytes.subspan(ret);
438
0
        }
439
0
        return ret >= 0;
440
0
    }
441
442
    CNetMessage GetReceivedMessage(std::chrono::microseconds time, bool& reject_message) override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex);
443
444
    bool SetMessageToSend(CSerializedNetMsg& msg) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
445
    BytesToSend GetBytesToSend(bool have_next_message) const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
446
    void MarkBytesSent(size_t bytes_sent) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
447
    size_t GetSendMemoryUsage() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
448
0
    bool ShouldReconnectV1() const noexcept override { return false; }
449
};
450
451
class V2Transport final : public Transport
452
{
453
private:
454
    /** Contents of the version packet to send. BIP324 stipulates that senders should leave this
455
     *  empty, and receivers should ignore it. Future extensions can change what is sent as long as
456
     *  an empty version packet contents is interpreted as no extensions supported. */
457
    static constexpr std::array<std::byte, 0> VERSION_CONTENTS = {};
458
459
    /** The length of the V1 prefix to match bytes initially received by responders with to
460
     *  determine if their peer is speaking V1 or V2. */
461
    static constexpr size_t V1_PREFIX_LEN = 16;
462
463
    // The sender side and receiver side of V2Transport are state machines that are transitioned
464
    // through, based on what has been received. The receive state corresponds to the contents of,
465
    // and bytes received to, the receive buffer. The send state controls what can be appended to
466
    // the send buffer and what can be sent from it.
467
468
    /** State type that defines the current contents of the receive buffer and/or how the next
469
     *  received bytes added to it will be interpreted.
470
     *
471
     * Diagram:
472
     *
473
     *   start(responder)
474
     *        |
475
     *        |  start(initiator)                           /---------\
476
     *        |          |                                  |         |
477
     *        v          v                                  v         |
478
     *  KEY_MAYBE_V1 -> KEY -> GARB_GARBTERM -> VERSION -> APP -> APP_READY
479
     *        |
480
     *        \-------> V1
481
     */
482
    enum class RecvState : uint8_t {
483
        /** (Responder only) either v2 public key or v1 header.
484
         *
485
         * This is the initial state for responders, before data has been received to distinguish
486
         * v1 from v2 connections. When that happens, the state becomes either KEY (for v2) or V1
487
         * (for v1). */
488
        KEY_MAYBE_V1,
489
490
        /** Public key.
491
         *
492
         * This is the initial state for initiators, during which the other side's public key is
493
         * received. When that information arrives, the ciphers get initialized and the state
494
         * becomes GARB_GARBTERM. */
495
        KEY,
496
497
        /** Garbage and garbage terminator.
498
         *
499
         * Whenever a byte is received, the last 16 bytes are compared with the expected garbage
500
         * terminator. When that happens, the state becomes VERSION. If no matching terminator is
501
         * received in 4111 bytes (4095 for the maximum garbage length, and 16 bytes for the
502
         * terminator), the connection aborts. */
503
        GARB_GARBTERM,
504
505
        /** Version packet.
506
         *
507
         * A packet is received, and decrypted/verified. If that fails, the connection aborts. The
508
         * first received packet in this state (whether it's a decoy or not) is expected to
509
         * authenticate the garbage received during the GARB_GARBTERM state as associated
510
         * authenticated data (AAD). The first non-decoy packet in this state is interpreted as
511
         * version negotiation (currently, that means ignoring the contents, but it can be used for
512
         * negotiating future extensions), and afterwards the state becomes APP. */
513
        VERSION,
514
515
        /** Application packet.
516
         *
517
         * A packet is received, and decrypted/verified. If that succeeds, the state becomes
518
         * APP_READY and the decrypted contents is kept in m_recv_decode_buffer until it is
519
         * retrieved as a message by GetMessage(). */
520
        APP,
521
522
        /** Nothing (an application packet is available for GetMessage()).
523
         *
524
         * Nothing can be received in this state. When the message is retrieved by GetMessage,
525
         * the state becomes APP again. */
526
        APP_READY,
527
528
        /** Nothing (this transport is using v1 fallback).
529
         *
530
         * All receive operations are redirected to m_v1_fallback. */
531
        V1,
532
    };
533
534
    /** State type that controls the sender side.
535
     *
536
     * Diagram:
537
     *
538
     *  start(responder)
539
     *      |
540
     *      |      start(initiator)
541
     *      |            |
542
     *      v            v
543
     *  MAYBE_V1 -> AWAITING_KEY -> READY
544
     *      |
545
     *      \-----> V1
546
     */
547
    enum class SendState : uint8_t {
548
        /** (Responder only) Not sending until v1 or v2 is detected.
549
         *
550
         * This is the initial state for responders. The send buffer is empty.
551
         * When the receiver determines whether this
552
         * is a V1 or V2 connection, the sender state becomes AWAITING_KEY (for v2) or V1 (for v1).
553
         */
554
        MAYBE_V1,
555
556
        /** Waiting for the other side's public key.
557
         *
558
         * This is the initial state for initiators. The public key and garbage is sent out. When
559
         * the receiver receives the other side's public key and transitions to GARB_GARBTERM, the
560
         * sender state becomes READY. */
561
        AWAITING_KEY,
562
563
        /** Normal sending state.
564
         *
565
         * In this state, the ciphers are initialized, so packets can be sent. When this state is
566
         * entered, the garbage terminator and version packet are appended to the send buffer (in
567
         * addition to the key and garbage which may still be there). In this state a message can be
568
         * provided if the send buffer is empty. */
569
        READY,
570
571
        /** This transport is using v1 fallback.
572
         *
573
         * All send operations are redirected to m_v1_fallback. */
574
        V1,
575
    };
576
577
    /** Cipher state. */
578
    BIP324Cipher m_cipher;
579
    /** Whether we are the initiator side. */
580
    const bool m_initiating;
581
    /** NodeId (for debug logging). */
582
    const NodeId m_nodeid;
583
    /** Encapsulate a V1Transport to fall back to. */
584
    V1Transport m_v1_fallback;
585
586
    /** Lock for receiver-side fields. */
587
    mutable Mutex m_recv_mutex ACQUIRED_BEFORE(m_send_mutex);
588
    /** In {VERSION, APP}, the decrypted packet length, if m_recv_buffer.size() >=
589
     *  BIP324Cipher::LENGTH_LEN. Unspecified otherwise. */
590
    uint32_t m_recv_len GUARDED_BY(m_recv_mutex) {0};
591
    /** Receive buffer; meaning is determined by m_recv_state. */
592
    std::vector<uint8_t> m_recv_buffer GUARDED_BY(m_recv_mutex);
593
    /** AAD expected in next received packet (currently used only for garbage). */
594
    std::vector<uint8_t> m_recv_aad GUARDED_BY(m_recv_mutex);
595
    /** Buffer to put decrypted contents in, for converting to CNetMessage. */
596
    std::vector<uint8_t> m_recv_decode_buffer GUARDED_BY(m_recv_mutex);
597
    /** Current receiver state. */
598
    RecvState m_recv_state GUARDED_BY(m_recv_mutex);
599
600
    /** Lock for sending-side fields. If both sending and receiving fields are accessed,
601
     *  m_recv_mutex must be acquired before m_send_mutex. */
602
    mutable Mutex m_send_mutex ACQUIRED_AFTER(m_recv_mutex);
603
    /** The send buffer; meaning is determined by m_send_state. */
604
    std::vector<uint8_t> m_send_buffer GUARDED_BY(m_send_mutex);
605
    /** How many bytes from the send buffer have been sent so far. */
606
    uint32_t m_send_pos GUARDED_BY(m_send_mutex) {0};
607
    /** The garbage sent, or to be sent (MAYBE_V1 and AWAITING_KEY state only). */
608
    std::vector<uint8_t> m_send_garbage GUARDED_BY(m_send_mutex);
609
    /** Type of the message being sent. */
610
    std::string m_send_type GUARDED_BY(m_send_mutex);
611
    /** Current sender state. */
612
    SendState m_send_state GUARDED_BY(m_send_mutex);
613
    /** Whether we've sent at least 24 bytes (which would trigger disconnect for V1 peers). */
614
    bool m_sent_v1_header_worth GUARDED_BY(m_send_mutex) {false};
615
616
    /** Change the receive state. */
617
    void SetReceiveState(RecvState recv_state) noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex);
618
    /** Change the send state. */
619
    void SetSendState(SendState send_state) noexcept EXCLUSIVE_LOCKS_REQUIRED(m_send_mutex);
620
    /** Given a packet's contents, find the message type (if valid), and strip it from contents. */
621
    static std::optional<std::string> GetMessageType(std::span<const uint8_t>& contents) noexcept;
622
    /** Determine how many received bytes can be processed in one go (not allowed in V1 state). */
623
    size_t GetMaxBytesToProcess() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex);
624
    /** Put our public key + garbage in the send buffer. */
625
    void StartSendingHandshake() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_send_mutex);
626
    /** Process bytes in m_recv_buffer, while in KEY_MAYBE_V1 state. */
627
    void ProcessReceivedMaybeV1Bytes() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex, !m_send_mutex);
628
    /** Process bytes in m_recv_buffer, while in KEY state. */
629
    bool ProcessReceivedKeyBytes() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex, !m_send_mutex);
630
    /** Process bytes in m_recv_buffer, while in GARB_GARBTERM state. */
631
    bool ProcessReceivedGarbageBytes() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex);
632
    /** Process bytes in m_recv_buffer, while in VERSION/APP state. */
633
    bool ProcessReceivedPacketBytes() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex);
634
635
public:
636
    static constexpr uint32_t MAX_GARBAGE_LEN = 4095;
637
638
    /** Construct a V2 transport with securely generated random keys.
639
     *
640
     * @param[in] nodeid      the node's NodeId (only for debug log output).
641
     * @param[in] initiating  whether we are the initiator side.
642
     */
643
    V2Transport(NodeId nodeid, bool initiating) noexcept;
644
645
    /** Construct a V2 transport with specified keys and garbage (test use only). */
646
    V2Transport(NodeId nodeid, bool initiating, const CKey& key, std::span<const std::byte> ent32, std::vector<uint8_t> garbage) noexcept;
647
648
    // Receive side functions.
649
    bool ReceivedMessageComplete() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex);
650
    bool ReceivedBytes(std::span<const uint8_t>& msg_bytes) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex, !m_send_mutex);
651
    CNetMessage GetReceivedMessage(std::chrono::microseconds time, bool& reject_message) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex);
652
653
    // Send side functions.
654
    bool SetMessageToSend(CSerializedNetMsg& msg) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
655
    BytesToSend GetBytesToSend(bool have_next_message) const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
656
    void MarkBytesSent(size_t bytes_sent) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
657
    size_t GetSendMemoryUsage() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
658
659
    // Miscellaneous functions.
660
    bool ShouldReconnectV1() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex, !m_send_mutex);
661
    Info GetInfo() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex);
662
};
663
664
struct CNodeOptions
665
{
666
    NetPermissionFlags permission_flags = NetPermissionFlags::None;
667
    std::unique_ptr<i2p::sam::Session> i2p_sam_session = nullptr;
668
    bool prefer_evict = false;
669
    size_t recv_flood_size{DEFAULT_MAXRECEIVEBUFFER * 1000};
670
    bool use_v2transport = false;
671
};
672
673
/** Information about a peer */
674
class CNode
675
{
676
public:
677
    /** Transport serializer/deserializer. The receive side functions are only called under cs_vRecv, while
678
     * the sending side functions are only called under cs_vSend. */
679
    const std::unique_ptr<Transport> m_transport;
680
681
    const NetPermissionFlags m_permission_flags;
682
683
    /**
684
     * Socket used for communication with the node.
685
     * May not own a Sock object (after `CloseSocketDisconnect()` or during tests).
686
     * `shared_ptr` (instead of `unique_ptr`) is used to avoid premature close of
687
     * the underlying file descriptor by one thread while another thread is
688
     * poll(2)-ing it for activity.
689
     * @see https://github.com/bitcoin/bitcoin/issues/21744 for details.
690
     */
691
    std::shared_ptr<Sock> m_sock GUARDED_BY(m_sock_mutex);
692
693
    /** Sum of GetMemoryUsage of all vSendMsg entries. */
694
    size_t m_send_memusage GUARDED_BY(cs_vSend){0};
695
    /** Total number of bytes sent on the wire to this peer. */
696
    uint64_t nSendBytes GUARDED_BY(cs_vSend){0};
697
    /** Messages still to be fed to m_transport->SetMessageToSend. */
698
    std::deque<CSerializedNetMsg> vSendMsg GUARDED_BY(cs_vSend);
699
    Mutex cs_vSend;
700
    Mutex m_sock_mutex;
701
    Mutex cs_vRecv;
702
703
    uint64_t nRecvBytes GUARDED_BY(cs_vRecv){0};
704
705
    std::atomic<std::chrono::seconds> m_last_send{0s};
706
    std::atomic<std::chrono::seconds> m_last_recv{0s};
707
    //! Unix epoch time at peer connection
708
    const std::chrono::seconds m_connected;
709
    // Address of this peer
710
    const CAddress addr;
711
    // Bind address of our side of the connection
712
    const CService addrBind;
713
    const std::string m_addr_name;
714
    /** The pszDest argument provided to ConnectNode(). Only used for reconnections. */
715
    const std::string m_dest;
716
    //! Whether this peer is an inbound onion, i.e. connected via our Tor onion service.
717
    const bool m_inbound_onion;
718
    std::atomic<int> nVersion{0};
719
    Mutex m_subver_mutex;
720
    /**
721
     * cleanSubVer is a sanitized string of the user agent byte array we read
722
     * from the wire. This cleaned string can safely be logged or displayed.
723
     */
724
    std::string cleanSubVer GUARDED_BY(m_subver_mutex){};
725
    const bool m_prefer_evict{false}; // This peer is preferred for eviction.
726
0
    bool HasPermission(NetPermissionFlags permission) const {
727
0
        return NetPermissions::HasFlag(m_permission_flags, permission);
728
0
    }
729
    /** fSuccessfullyConnected is set to true on receiving VERACK from the peer. */
730
    std::atomic_bool fSuccessfullyConnected{false};
731
    // Setting fDisconnect to true will cause the node to be disconnected the
732
    // next time DisconnectNodes() runs
733
    std::atomic_bool fDisconnect{false};
734
    CountingSemaphoreGrant<> grantOutbound;
735
    std::atomic<int> nRefCount{0};
736
737
    const uint64_t nKeyedNetGroup;
738
    std::atomic_bool fPauseRecv{false};
739
    std::atomic_bool fPauseSend{false};
740
741
    const ConnectionType m_conn_type;
742
743
    /** Move all messages from the received queue to the processing queue. */
744
    void MarkReceivedMsgsForProcessing()
745
        EXCLUSIVE_LOCKS_REQUIRED(!m_msg_process_queue_mutex);
746
747
    /** Poll the next message from the processing queue of this connection.
748
     *
749
     * Returns std::nullopt if the processing queue is empty, or a pair
750
     * consisting of the message and a bool that indicates if the processing
751
     * queue has more entries. */
752
    std::optional<std::pair<CNetMessage, bool>> PollMessage()
753
        EXCLUSIVE_LOCKS_REQUIRED(!m_msg_process_queue_mutex);
754
755
    /** Account for the total size of a sent message in the per msg type connection stats. */
756
    void AccountForSentBytes(const std::string& msg_type, size_t sent_bytes)
757
        EXCLUSIVE_LOCKS_REQUIRED(cs_vSend)
758
0
    {
759
0
        mapSendBytesPerMsgType[msg_type] += sent_bytes;
760
0
    }
761
762
0
    bool IsOutboundOrBlockRelayConn() const {
763
0
        switch (m_conn_type) {
764
0
            case ConnectionType::OUTBOUND_FULL_RELAY:
765
0
            case ConnectionType::BLOCK_RELAY:
766
0
                return true;
767
0
            case ConnectionType::INBOUND:
768
0
            case ConnectionType::MANUAL:
769
0
            case ConnectionType::ADDR_FETCH:
770
0
            case ConnectionType::FEELER:
771
0
                return false;
772
0
        } // no default case, so the compiler can warn about missing cases
773
774
0
        assert(false);
775
0
    }
776
777
0
    bool IsFullOutboundConn() const {
778
0
        return m_conn_type == ConnectionType::OUTBOUND_FULL_RELAY;
779
0
    }
780
781
0
    bool IsManualConn() const {
782
0
        return m_conn_type == ConnectionType::MANUAL;
783
0
    }
784
785
    bool IsManualOrFullOutboundConn() const
786
0
    {
787
0
        switch (m_conn_type) {
788
0
        case ConnectionType::INBOUND:
789
0
        case ConnectionType::FEELER:
790
0
        case ConnectionType::BLOCK_RELAY:
791
0
        case ConnectionType::ADDR_FETCH:
792
0
                return false;
793
0
        case ConnectionType::OUTBOUND_FULL_RELAY:
794
0
        case ConnectionType::MANUAL:
795
0
                return true;
796
0
        } // no default case, so the compiler can warn about missing cases
797
798
0
        assert(false);
799
0
    }
800
801
0
    bool IsBlockOnlyConn() const {
802
0
        return m_conn_type == ConnectionType::BLOCK_RELAY;
803
0
    }
804
805
0
    bool IsFeelerConn() const {
806
0
        return m_conn_type == ConnectionType::FEELER;
807
0
    }
808
809
0
    bool IsAddrFetchConn() const {
810
0
        return m_conn_type == ConnectionType::ADDR_FETCH;
811
0
    }
812
813
0
    bool IsInboundConn() const {
814
0
        return m_conn_type == ConnectionType::INBOUND;
815
0
    }
816
817
0
    bool ExpectServicesFromConn() const {
818
0
        switch (m_conn_type) {
819
0
            case ConnectionType::INBOUND:
820
0
            case ConnectionType::MANUAL:
821
0
            case ConnectionType::FEELER:
822
0
                return false;
823
0
            case ConnectionType::OUTBOUND_FULL_RELAY:
824
0
            case ConnectionType::BLOCK_RELAY:
825
0
            case ConnectionType::ADDR_FETCH:
826
0
                return true;
827
0
        } // no default case, so the compiler can warn about missing cases
828
829
0
        assert(false);
830
0
    }
831
832
    /**
833
     * Get network the peer connected through.
834
     *
835
     * Returns Network::NET_ONION for *inbound* onion connections,
836
     * and CNetAddr::GetNetClass() otherwise. The latter cannot be used directly
837
     * because it doesn't detect the former, and it's not the responsibility of
838
     * the CNetAddr class to know the actual network a peer is connected through.
839
     *
840
     * @return network the peer connected through.
841
     */
842
    Network ConnectedThroughNetwork() const;
843
844
    /** Whether this peer connected through a privacy network. */
845
    [[nodiscard]] bool IsConnectedThroughPrivacyNet() const;
846
847
    // We selected peer as (compact blocks) high-bandwidth peer (BIP152)
848
    std::atomic<bool> m_bip152_highbandwidth_to{false};
849
    // Peer selected us as (compact blocks) high-bandwidth peer (BIP152)
850
    std::atomic<bool> m_bip152_highbandwidth_from{false};
851
852
    /** Whether this peer provides all services that we want. Used for eviction decisions */
853
    std::atomic_bool m_has_all_wanted_services{false};
854
855
    /** Whether we should relay transactions to this peer. This only changes
856
     * from false to true. It will never change back to false. */
857
    std::atomic_bool m_relays_txs{false};
858
859
    /** Whether this peer has loaded a bloom filter. Used only in inbound
860
     *  eviction logic. */
861
    std::atomic_bool m_bloom_filter_loaded{false};
862
863
    /** UNIX epoch time of the last block received from this peer that we had
864
     * not yet seen (e.g. not already received from another peer), that passed
865
     * preliminary validity checks and was saved to disk, even if we don't
866
     * connect the block or it eventually fails connection. Used as an inbound
867
     * peer eviction criterium in CConnman::AttemptToEvictConnection. */
868
    std::atomic<std::chrono::seconds> m_last_block_time{0s};
869
870
    /** UNIX epoch time of the last transaction received from this peer that we
871
     * had not yet seen (e.g. not already received from another peer) and that
872
     * was accepted into our mempool. Used as an inbound peer eviction criterium
873
     * in CConnman::AttemptToEvictConnection. */
874
    std::atomic<std::chrono::seconds> m_last_tx_time{0s};
875
876
    /** Last measured round-trip time. Used only for RPC/GUI stats/debugging.*/
877
    std::atomic<std::chrono::microseconds> m_last_ping_time{0us};
878
879
    /** Lowest measured round-trip time. Used as an inbound peer eviction
880
     * criterium in CConnman::AttemptToEvictConnection. */
881
    std::atomic<std::chrono::microseconds> m_min_ping_time{std::chrono::microseconds::max()};
882
883
    CNode(NodeId id,
884
          std::shared_ptr<Sock> sock,
885
          const CAddress& addrIn,
886
          uint64_t nKeyedNetGroupIn,
887
          uint64_t nLocalHostNonceIn,
888
          const CService& addrBindIn,
889
          const std::string& addrNameIn,
890
          ConnectionType conn_type_in,
891
          bool inbound_onion,
892
          CNodeOptions&& node_opts = {});
893
    CNode(const CNode&) = delete;
894
    CNode& operator=(const CNode&) = delete;
895
896
0
    NodeId GetId() const {
897
0
        return id;
898
0
    }
899
900
0
    uint64_t GetLocalNonce() const {
901
0
        return nLocalHostNonce;
902
0
    }
903
904
    int GetRefCount() const
905
0
    {
906
0
        assert(nRefCount >= 0);
907
0
        return nRefCount;
908
0
    }
909
910
    /**
911
     * Receive bytes from the buffer and deserialize them into messages.
912
     *
913
     * @param[in]   msg_bytes   The raw data
914
     * @param[out]  complete    Set True if at least one message has been
915
     *                          deserialized and is ready to be processed
916
     * @return  True if the peer should stay connected,
917
     *          False if the peer should be disconnected from.
918
     */
919
    bool ReceiveMsgBytes(std::span<const uint8_t> msg_bytes, bool& complete) EXCLUSIVE_LOCKS_REQUIRED(!cs_vRecv);
920
921
    void SetCommonVersion(int greatest_common_version)
922
0
    {
923
0
        Assume(m_greatest_common_version == INIT_PROTO_VERSION);
924
0
        m_greatest_common_version = greatest_common_version;
925
0
    }
926
    int GetCommonVersion() const
927
0
    {
928
0
        return m_greatest_common_version;
929
0
    }
930
931
    CService GetAddrLocal() const EXCLUSIVE_LOCKS_REQUIRED(!m_addr_local_mutex);
932
    //! May not be called more than once
933
    void SetAddrLocal(const CService& addrLocalIn) EXCLUSIVE_LOCKS_REQUIRED(!m_addr_local_mutex);
934
935
    CNode* AddRef()
936
0
    {
937
0
        nRefCount++;
938
0
        return this;
939
0
    }
940
941
    void Release()
942
0
    {
943
0
        nRefCount--;
944
0
    }
945
946
    void CloseSocketDisconnect() EXCLUSIVE_LOCKS_REQUIRED(!m_sock_mutex);
947
948
    void CopyStats(CNodeStats& stats) EXCLUSIVE_LOCKS_REQUIRED(!m_subver_mutex, !m_addr_local_mutex, !cs_vSend, !cs_vRecv);
949
950
0
    std::string ConnectionTypeAsString() const { return ::ConnectionTypeAsString(m_conn_type); }
951
952
    /**
953
     * Helper function to optionally log the IP address.
954
     *
955
     * @param[in] log_ip whether to include the IP address
956
     * @return " peeraddr=..." or ""
957
     */
958
    std::string LogIP(bool log_ip) const;
959
960
    /**
961
     * Helper function to log disconnects.
962
     *
963
     * @param[in] log_ip whether to include the IP address
964
     * @return "disconnecting peer=..." and optionally "peeraddr=..."
965
     */
966
    std::string DisconnectMsg(bool log_ip) const;
967
968
    /** A ping-pong round trip has completed successfully. Update latest and minimum ping times. */
969
0
    void PongReceived(std::chrono::microseconds ping_time) {
970
0
        m_last_ping_time = ping_time;
971
0
        m_min_ping_time = std::min(m_min_ping_time.load(), ping_time);
972
0
    }
973
974
private:
975
    const NodeId id;
976
    const uint64_t nLocalHostNonce;
977
    std::atomic<int> m_greatest_common_version{INIT_PROTO_VERSION};
978
979
    const size_t m_recv_flood_size;
980
    std::list<CNetMessage> vRecvMsg; // Used only by SocketHandler thread
981
982
    Mutex m_msg_process_queue_mutex;
983
    std::list<CNetMessage> m_msg_process_queue GUARDED_BY(m_msg_process_queue_mutex);
984
    size_t m_msg_process_queue_size GUARDED_BY(m_msg_process_queue_mutex){0};
985
986
    // Our address, as reported by the peer
987
    CService m_addr_local GUARDED_BY(m_addr_local_mutex);
988
    mutable Mutex m_addr_local_mutex;
989
990
    mapMsgTypeSize mapSendBytesPerMsgType GUARDED_BY(cs_vSend);
991
    mapMsgTypeSize mapRecvBytesPerMsgType GUARDED_BY(cs_vRecv);
992
993
    /**
994
     * If an I2P session is created per connection (for outbound transient I2P
995
     * connections) then it is stored here so that it can be destroyed when the
996
     * socket is closed. I2P sessions involve a data/transport socket (in `m_sock`)
997
     * and a control socket (in `m_i2p_sam_session`). For transient sessions, once
998
     * the data socket is closed, the control socket is not going to be used anymore
999
     * and is just taking up resources. So better close it as soon as `m_sock` is
1000
     * closed.
1001
     * Otherwise this unique_ptr is empty.
1002
     */
1003
    std::unique_ptr<i2p::sam::Session> m_i2p_sam_session GUARDED_BY(m_sock_mutex);
1004
};
1005
1006
/**
1007
 * Interface for message handling
1008
 */
1009
class NetEventsInterface
1010
{
1011
public:
1012
    /** Mutex for anything that is only accessed via the msg processing thread */
1013
    static Mutex g_msgproc_mutex;
1014
1015
    /** Initialize a peer (setup state) */
1016
    virtual void InitializeNode(const CNode& node, ServiceFlags our_services) = 0;
1017
1018
    /** Handle removal of a peer (clear state) */
1019
    virtual void FinalizeNode(const CNode& node) = 0;
1020
1021
    /**
1022
     * Callback to determine whether the given set of service flags are sufficient
1023
     * for a peer to be "relevant".
1024
     */
1025
    virtual bool HasAllDesirableServiceFlags(ServiceFlags services) const = 0;
1026
1027
    /**
1028
    * Process protocol messages received from a given node
1029
    *
1030
    * @param[in]   pnode           The node which we have received messages from.
1031
    * @param[in]   interrupt       Interrupt condition for processing threads
1032
    * @return                      True if there is more work to be done
1033
    */
1034
    virtual bool ProcessMessages(CNode* pnode, std::atomic<bool>& interrupt) EXCLUSIVE_LOCKS_REQUIRED(g_msgproc_mutex) = 0;
1035
1036
    /**
1037
    * Send queued protocol messages to a given node.
1038
    *
1039
    * @param[in]   pnode           The node which we are sending messages to.
1040
    * @return                      True if there is more work to be done
1041
    */
1042
    virtual bool SendMessages(CNode* pnode) EXCLUSIVE_LOCKS_REQUIRED(g_msgproc_mutex) = 0;
1043
1044
1045
protected:
1046
    /**
1047
     * Protected destructor so that instances can only be deleted by derived classes.
1048
     * If that restriction is no longer desired, this should be made public and virtual.
1049
     */
1050
    ~NetEventsInterface() = default;
1051
};
1052
1053
class CConnman
1054
{
1055
public:
1056
1057
    struct Options
1058
    {
1059
        ServiceFlags m_local_services = NODE_NONE;
1060
        int m_max_automatic_connections = 0;
1061
        CClientUIInterface* uiInterface = nullptr;
1062
        NetEventsInterface* m_msgproc = nullptr;
1063
        BanMan* m_banman = nullptr;
1064
        unsigned int nSendBufferMaxSize = 0;
1065
        unsigned int nReceiveFloodSize = 0;
1066
        uint64_t nMaxOutboundLimit = 0;
1067
        int64_t m_peer_connect_timeout = DEFAULT_PEER_CONNECT_TIMEOUT;
1068
        std::vector<std::string> vSeedNodes;
1069
        std::vector<NetWhitelistPermissions> vWhitelistedRangeIncoming;
1070
        std::vector<NetWhitelistPermissions> vWhitelistedRangeOutgoing;
1071
        std::vector<NetWhitebindPermissions> vWhiteBinds;
1072
        std::vector<CService> vBinds;
1073
        std::vector<CService> onion_binds;
1074
        /// True if the user did not specify -bind= or -whitebind= and thus
1075
        /// we should bind on `0.0.0.0` (IPv4) and `::` (IPv6).
1076
        bool bind_on_any;
1077
        bool m_use_addrman_outgoing = true;
1078
        std::vector<std::string> m_specified_outgoing;
1079
        std::vector<std::string> m_added_nodes;
1080
        bool m_i2p_accept_incoming;
1081
        bool whitelist_forcerelay = DEFAULT_WHITELISTFORCERELAY;
1082
        bool whitelist_relay = DEFAULT_WHITELISTRELAY;
1083
    };
1084
1085
    void Init(const Options& connOptions) EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex, !m_total_bytes_sent_mutex)
1086
0
    {
1087
0
        AssertLockNotHeld(m_total_bytes_sent_mutex);
1088
1089
0
        m_local_services = connOptions.m_local_services;
1090
0
        m_max_automatic_connections = connOptions.m_max_automatic_connections;
1091
0
        m_max_outbound_full_relay = std::min(MAX_OUTBOUND_FULL_RELAY_CONNECTIONS, m_max_automatic_connections);
1092
0
        m_max_outbound_block_relay = std::min(MAX_BLOCK_RELAY_ONLY_CONNECTIONS, m_max_automatic_connections - m_max_outbound_full_relay);
1093
0
        m_max_automatic_outbound = m_max_outbound_full_relay + m_max_outbound_block_relay + m_max_feeler;
1094
0
        m_max_inbound = std::max(0, m_max_automatic_connections - m_max_automatic_outbound);
1095
0
        m_use_addrman_outgoing = connOptions.m_use_addrman_outgoing;
1096
0
        m_client_interface = connOptions.uiInterface;
1097
0
        m_banman = connOptions.m_banman;
1098
0
        m_msgproc = connOptions.m_msgproc;
1099
0
        nSendBufferMaxSize = connOptions.nSendBufferMaxSize;
1100
0
        nReceiveFloodSize = connOptions.nReceiveFloodSize;
1101
0
        m_peer_connect_timeout = std::chrono::seconds{connOptions.m_peer_connect_timeout};
1102
0
        {
1103
0
            LOCK(m_total_bytes_sent_mutex);
1104
0
            nMaxOutboundLimit = connOptions.nMaxOutboundLimit;
1105
0
        }
1106
0
        vWhitelistedRangeIncoming = connOptions.vWhitelistedRangeIncoming;
1107
0
        vWhitelistedRangeOutgoing = connOptions.vWhitelistedRangeOutgoing;
1108
0
        {
1109
0
            LOCK(m_added_nodes_mutex);
1110
            // Attempt v2 connection if we support v2 - we'll reconnect with v1 if our
1111
            // peer doesn't support it or immediately disconnects us for another reason.
1112
0
            const bool use_v2transport(GetLocalServices() & NODE_P2P_V2);
1113
0
            for (const std::string& added_node : connOptions.m_added_nodes) {
1114
0
                m_added_node_params.push_back({added_node, use_v2transport});
1115
0
            }
1116
0
        }
1117
0
        m_onion_binds = connOptions.onion_binds;
1118
0
        whitelist_forcerelay = connOptions.whitelist_forcerelay;
1119
0
        whitelist_relay = connOptions.whitelist_relay;
1120
0
    }
1121
1122
    CConnman(uint64_t seed0, uint64_t seed1, AddrMan& addrman, const NetGroupManager& netgroupman,
1123
             const CChainParams& params, bool network_active = true);
1124
1125
    ~CConnman();
1126
1127
    bool Start(CScheduler& scheduler, const Options& options) EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex, !m_added_nodes_mutex, !m_addr_fetches_mutex, !mutexMsgProc);
1128
1129
    void StopThreads();
1130
    void StopNodes();
1131
    void Stop()
1132
1
    {
1133
1
        StopThreads();
1134
1
        StopNodes();
1135
1
    };
1136
1137
    void Interrupt() EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc);
1138
0
    bool GetNetworkActive() const { return fNetworkActive; };
1139
0
    bool GetUseAddrmanOutgoing() const { return m_use_addrman_outgoing; };
1140
    void SetNetworkActive(bool active);
1141
    void OpenNetworkConnection(const CAddress& addrConnect, bool fCountFailure, CountingSemaphoreGrant<>&& grant_outbound, const char* strDest, ConnectionType conn_type, bool use_v2transport) EXCLUSIVE_LOCKS_REQUIRED(!m_unused_i2p_sessions_mutex);
1142
    bool CheckIncomingNonce(uint64_t nonce);
1143
    void ASMapHealthCheck();
1144
1145
    // alias for thread safety annotations only, not defined
1146
    RecursiveMutex& GetNodesMutex() const LOCK_RETURNED(m_nodes_mutex);
1147
1148
    bool ForNode(NodeId id, std::function<bool(CNode* pnode)> func);
1149
1150
    void PushMessage(CNode* pnode, CSerializedNetMsg&& msg) EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
1151
1152
    using NodeFn = std::function<void(CNode*)>;
1153
    void ForEachNode(const NodeFn& func)
1154
0
    {
1155
0
        LOCK(m_nodes_mutex);
1156
0
        for (auto&& node : m_nodes) {
1157
0
            if (NodeFullyConnected(node))
1158
0
                func(node);
1159
0
        }
1160
0
    };
1161
1162
    void ForEachNode(const NodeFn& func) const
1163
0
    {
1164
0
        LOCK(m_nodes_mutex);
1165
0
        for (auto&& node : m_nodes) {
1166
0
            if (NodeFullyConnected(node))
1167
0
                func(node);
1168
0
        }
1169
0
    };
1170
1171
    // Addrman functions
1172
    /**
1173
     * Return randomly selected addresses. This function does not use the address response cache and
1174
     * should only be used in trusted contexts.
1175
     *
1176
     * An untrusted caller (e.g. from p2p) should instead use @ref GetAddresses to use the cache.
1177
     *
1178
     * @param[in] max_addresses  Maximum number of addresses to return (0 = all).
1179
     * @param[in] max_pct        Maximum percentage of addresses to return (0 = all). Value must be from 0 to 100.
1180
     * @param[in] network        Select only addresses of this network (nullopt = all).
1181
     * @param[in] filtered       Select only addresses that are considered high quality (false = all).
1182
     */
1183
    std::vector<CAddress> GetAddressesUnsafe(size_t max_addresses, size_t max_pct, std::optional<Network> network, const bool filtered = true) const;
1184
    /**
1185
     * Return addresses from the per-requestor cache. If no cache entry exists, it is populated with
1186
     * randomly selected addresses. This function can be used in untrusted contexts.
1187
     *
1188
     * A trusted caller (e.g. from RPC or a peer with addr permission) can use
1189
     * @ref GetAddressesUnsafe to avoid using the cache.
1190
     *
1191
     * @param[in] requestor      The requesting peer. Used to key the cache to prevent privacy leaks.
1192
     * @param[in] max_addresses  Maximum number of addresses to return (0 = all). Ignored when cache
1193
     *                           already contains an entry for requestor.
1194
     * @param[in] max_pct        Maximum percentage of addresses to return (0 = all). Value must be
1195
     *                           from 0 to 100. Ignored when cache already contains an entry for
1196
     *                           requestor.
1197
     */
1198
    std::vector<CAddress> GetAddresses(CNode& requestor, size_t max_addresses, size_t max_pct);
1199
1200
    // This allows temporarily exceeding m_max_outbound_full_relay, with the goal of finding
1201
    // a peer that is better than all our current peers.
1202
    void SetTryNewOutboundPeer(bool flag);
1203
    bool GetTryNewOutboundPeer() const;
1204
1205
    void StartExtraBlockRelayPeers();
1206
1207
    // Count the number of full-relay peer we have.
1208
    int GetFullOutboundConnCount() const;
1209
    // Return the number of outbound peers we have in excess of our target (eg,
1210
    // if we previously called SetTryNewOutboundPeer(true), and have since set
1211
    // to false, we may have extra peers that we wish to disconnect). This may
1212
    // return a value less than (num_outbound_connections - num_outbound_slots)
1213
    // in cases where some outbound connections are not yet fully connected, or
1214
    // not yet fully disconnected.
1215
    int GetExtraFullOutboundCount() const;
1216
    // Count the number of block-relay-only peers we have over our limit.
1217
    int GetExtraBlockRelayCount() const;
1218
1219
    bool AddNode(const AddedNodeParams& add) EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex);
1220
    bool RemoveAddedNode(const std::string& node) EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex);
1221
    bool AddedNodesContain(const CAddress& addr) const EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex);
1222
    std::vector<AddedNodeInfo> GetAddedNodeInfo(bool include_connected) const EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex);
1223
1224
    /**
1225
     * Attempts to open a connection. Currently only used from tests.
1226
     *
1227
     * @param[in]   address     Address of node to try connecting to
1228
     * @param[in]   conn_type   ConnectionType::OUTBOUND, ConnectionType::BLOCK_RELAY,
1229
     *                          ConnectionType::ADDR_FETCH or ConnectionType::FEELER
1230
     * @param[in]   use_v2transport  Set to true if node attempts to connect using BIP 324 v2 transport protocol.
1231
     * @return      bool        Returns false if there are no available
1232
     *                          slots for this connection:
1233
     *                          - conn_type not a supported ConnectionType
1234
     *                          - Max total outbound connection capacity filled
1235
     *                          - Max connection capacity for type is filled
1236
     */
1237
    bool AddConnection(const std::string& address, ConnectionType conn_type, bool use_v2transport) EXCLUSIVE_LOCKS_REQUIRED(!m_unused_i2p_sessions_mutex);
1238
1239
    size_t GetNodeCount(ConnectionDirection) const;
1240
    std::map<CNetAddr, LocalServiceInfo> getNetLocalAddresses() const;
1241
    uint32_t GetMappedAS(const CNetAddr& addr) const;
1242
    void GetNodeStats(std::vector<CNodeStats>& vstats) const;
1243
    bool DisconnectNode(const std::string& node);
1244
    bool DisconnectNode(const CSubNet& subnet);
1245
    bool DisconnectNode(const CNetAddr& addr);
1246
    bool DisconnectNode(NodeId id);
1247
1248
    //! Used to convey which local services we are offering peers during node
1249
    //! connection.
1250
    //!
1251
    //! The data returned by this is used in CNode construction,
1252
    //! which is used to advertise which services we are offering
1253
    //! that peer during `net_processing.cpp:PushNodeVersion()`.
1254
    ServiceFlags GetLocalServices() const;
1255
1256
    //! Updates the local services that this node advertises to other peers
1257
    //! during connection handshake.
1258
0
    void AddLocalServices(ServiceFlags services) { m_local_services = ServiceFlags(m_local_services | services); };
1259
0
    void RemoveLocalServices(ServiceFlags services) { m_local_services = ServiceFlags(m_local_services & ~services); }
1260
1261
    uint64_t GetMaxOutboundTarget() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
1262
    std::chrono::seconds GetMaxOutboundTimeframe() const;
1263
1264
    //! check if the outbound target is reached
1265
    //! if param historicalBlockServingLimit is set true, the function will
1266
    //! response true if the limit for serving historical blocks has been reached
1267
    bool OutboundTargetReached(bool historicalBlockServingLimit) const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
1268
1269
    //! response the bytes left in the current max outbound cycle
1270
    //! in case of no limit, it will always response 0
1271
    uint64_t GetOutboundTargetBytesLeft() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
1272
1273
    std::chrono::seconds GetMaxOutboundTimeLeftInCycle() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
1274
1275
    uint64_t GetTotalBytesRecv() const;
1276
    uint64_t GetTotalBytesSent() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
1277
1278
    /** Get a unique deterministic randomizer. */
1279
    CSipHasher GetDeterministicRandomizer(uint64_t id) const;
1280
1281
    void WakeMessageHandler() EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc);
1282
1283
    /** Return true if we should disconnect the peer for failing an inactivity check. */
1284
    bool ShouldRunInactivityChecks(const CNode& node, std::chrono::seconds now) const;
1285
1286
    bool MultipleManualOrFullOutboundConns(Network net) const EXCLUSIVE_LOCKS_REQUIRED(m_nodes_mutex);
1287
1288
private:
1289
    struct ListenSocket {
1290
    public:
1291
        std::shared_ptr<Sock> sock;
1292
0
        inline void AddSocketPermissionFlags(NetPermissionFlags& flags) const { NetPermissions::AddFlag(flags, m_permissions); }
1293
        ListenSocket(std::shared_ptr<Sock> sock_, NetPermissionFlags permissions_)
1294
0
            : sock{sock_}, m_permissions{permissions_}
1295
0
        {
1296
0
        }
1297
1298
    private:
1299
        NetPermissionFlags m_permissions;
1300
    };
1301
1302
    //! returns the time left in the current max outbound cycle
1303
    //! in case of no limit, it will always return 0
1304
    std::chrono::seconds GetMaxOutboundTimeLeftInCycle_() const EXCLUSIVE_LOCKS_REQUIRED(m_total_bytes_sent_mutex);
1305
1306
    bool BindListenPort(const CService& bindAddr, bilingual_str& strError, NetPermissionFlags permissions);
1307
    bool Bind(const CService& addr, unsigned int flags, NetPermissionFlags permissions);
1308
    bool InitBinds(const Options& options);
1309
1310
    void ThreadOpenAddedConnections() EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex, !m_unused_i2p_sessions_mutex, !m_reconnections_mutex);
1311
    void AddAddrFetch(const std::string& strDest) EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex);
1312
    void ProcessAddrFetch() EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex, !m_unused_i2p_sessions_mutex);
1313
    void ThreadOpenConnections(std::vector<std::string> connect, std::span<const std::string> seed_nodes) EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex, !m_added_nodes_mutex, !m_nodes_mutex, !m_unused_i2p_sessions_mutex, !m_reconnections_mutex);
1314
    void ThreadMessageHandler() EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc);
1315
    void ThreadI2PAcceptIncoming();
1316
    void AcceptConnection(const ListenSocket& hListenSocket);
1317
1318
    /**
1319
     * Create a `CNode` object from a socket that has just been accepted and add the node to
1320
     * the `m_nodes` member.
1321
     * @param[in] sock Connected socket to communicate with the peer.
1322
     * @param[in] permission_flags The peer's permissions.
1323
     * @param[in] addr_bind The address and port at our side of the connection.
1324
     * @param[in] addr The address and port at the peer's side of the connection.
1325
     */
1326
    void CreateNodeFromAcceptedSocket(std::unique_ptr<Sock>&& sock,
1327
                                      NetPermissionFlags permission_flags,
1328
                                      const CService& addr_bind,
1329
                                      const CService& addr);
1330
1331
    void DisconnectNodes() EXCLUSIVE_LOCKS_REQUIRED(!m_reconnections_mutex, !m_nodes_mutex);
1332
    void NotifyNumConnectionsChanged();
1333
    /** Return true if the peer is inactive and should be disconnected. */
1334
    bool InactivityCheck(const CNode& node) const;
1335
1336
    /**
1337
     * Generate a collection of sockets to check for IO readiness.
1338
     * @param[in] nodes Select from these nodes' sockets.
1339
     * @return sockets to check for readiness
1340
     */
1341
    Sock::EventsPerSock GenerateWaitSockets(std::span<CNode* const> nodes);
1342
1343
    /**
1344
     * Check connected and listening sockets for IO readiness and process them accordingly.
1345
     */
1346
    void SocketHandler() EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex, !mutexMsgProc);
1347
1348
    /**
1349
     * Do the read/write for connected sockets that are ready for IO.
1350
     * @param[in] nodes Nodes to process. The socket of each node is checked against `what`.
1351
     * @param[in] events_per_sock Sockets that are ready for IO.
1352
     */
1353
    void SocketHandlerConnected(const std::vector<CNode*>& nodes,
1354
                                const Sock::EventsPerSock& events_per_sock)
1355
        EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex, !mutexMsgProc);
1356
1357
    /**
1358
     * Accept incoming connections, one from each read-ready listening socket.
1359
     * @param[in] events_per_sock Sockets that are ready for IO.
1360
     */
1361
    void SocketHandlerListening(const Sock::EventsPerSock& events_per_sock);
1362
1363
    void ThreadSocketHandler() EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex, !mutexMsgProc, !m_nodes_mutex, !m_reconnections_mutex);
1364
    void ThreadDNSAddressSeed() EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex, !m_nodes_mutex);
1365
1366
    uint64_t CalculateKeyedNetGroup(const CNetAddr& ad) const;
1367
1368
    CNode* FindNode(const CNetAddr& ip);
1369
    CNode* FindNode(const std::string& addrName);
1370
    CNode* FindNode(const CService& addr);
1371
1372
    /**
1373
     * Determine whether we're already connected to a given address, in order to
1374
     * avoid initiating duplicate connections.
1375
     */
1376
    bool AlreadyConnectedToAddress(const CAddress& addr);
1377
1378
    bool AttemptToEvictConnection();
1379
    CNode* ConnectNode(CAddress addrConnect, const char *pszDest, bool fCountFailure, ConnectionType conn_type, bool use_v2transport) EXCLUSIVE_LOCKS_REQUIRED(!m_unused_i2p_sessions_mutex);
1380
    void AddWhitelistPermissionFlags(NetPermissionFlags& flags, std::optional<CNetAddr> addr, const std::vector<NetWhitelistPermissions>& ranges) const;
1381
1382
    void DeleteNode(CNode* pnode);
1383
1384
    NodeId GetNewNodeId();
1385
1386
    /** (Try to) send data from node's vSendMsg. Returns (bytes_sent, data_left). */
1387
    std::pair<size_t, bool> SocketSendData(CNode& node) const EXCLUSIVE_LOCKS_REQUIRED(node.cs_vSend);
1388
1389
    void DumpAddresses();
1390
1391
    // Network stats
1392
    void RecordBytesRecv(uint64_t bytes);
1393
    void RecordBytesSent(uint64_t bytes) EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
1394
1395
    /**
1396
     Return reachable networks for which we have no addresses in addrman and therefore
1397
     may require loading fixed seeds.
1398
     */
1399
    std::unordered_set<Network> GetReachableEmptyNetworks() const;
1400
1401
    /**
1402
     * Return vector of current BLOCK_RELAY peers.
1403
     */
1404
    std::vector<CAddress> GetCurrentBlockRelayOnlyConns() const;
1405
1406
    /**
1407
     * Search for a "preferred" network, a reachable network to which we
1408
     * currently don't have any OUTBOUND_FULL_RELAY or MANUAL connections.
1409
     * There needs to be at least one address in AddrMan for a preferred
1410
     * network to be picked.
1411
     *
1412
     * @param[out]    network        Preferred network, if found.
1413
     *
1414
     * @return           bool        Whether a preferred network was found.
1415
     */
1416
    bool MaybePickPreferredNetwork(std::optional<Network>& network);
1417
1418
    // Whether the node should be passed out in ForEach* callbacks
1419
    static bool NodeFullyConnected(const CNode* pnode);
1420
1421
    uint16_t GetDefaultPort(Network net) const;
1422
    uint16_t GetDefaultPort(const std::string& addr) const;
1423
1424
    // Network usage totals
1425
    mutable Mutex m_total_bytes_sent_mutex;
1426
    std::atomic<uint64_t> nTotalBytesRecv{0};
1427
    uint64_t nTotalBytesSent GUARDED_BY(m_total_bytes_sent_mutex) {0};
1428
1429
    // outbound limit & stats
1430
    uint64_t nMaxOutboundTotalBytesSentInCycle GUARDED_BY(m_total_bytes_sent_mutex) {0};
1431
    std::chrono::seconds nMaxOutboundCycleStartTime GUARDED_BY(m_total_bytes_sent_mutex) {0};
1432
    uint64_t nMaxOutboundLimit GUARDED_BY(m_total_bytes_sent_mutex);
1433
1434
    // P2P timeout in seconds
1435
    std::chrono::seconds m_peer_connect_timeout;
1436
1437
    // Whitelisted ranges. Any node connecting from these is automatically
1438
    // whitelisted (as well as those connecting to whitelisted binds).
1439
    std::vector<NetWhitelistPermissions> vWhitelistedRangeIncoming;
1440
    // Whitelisted ranges for outgoing connections.
1441
    std::vector<NetWhitelistPermissions> vWhitelistedRangeOutgoing;
1442
1443
    unsigned int nSendBufferMaxSize{0};
1444
    unsigned int nReceiveFloodSize{0};
1445
1446
    std::vector<ListenSocket> vhListenSocket;
1447
    std::atomic<bool> fNetworkActive{true};
1448
    bool fAddressesInitialized{false};
1449
    AddrMan& addrman;
1450
    const NetGroupManager& m_netgroupman;
1451
    std::deque<std::string> m_addr_fetches GUARDED_BY(m_addr_fetches_mutex);
1452
    Mutex m_addr_fetches_mutex;
1453
1454
    // connection string and whether to use v2 p2p
1455
    std::vector<AddedNodeParams> m_added_node_params GUARDED_BY(m_added_nodes_mutex);
1456
1457
    mutable Mutex m_added_nodes_mutex;
1458
    std::vector<CNode*> m_nodes GUARDED_BY(m_nodes_mutex);
1459
    std::list<CNode*> m_nodes_disconnected;
1460
    mutable RecursiveMutex m_nodes_mutex;
1461
    std::atomic<NodeId> nLastNodeId{0};
1462
    unsigned int nPrevNodeCount{0};
1463
1464
    // Stores number of full-tx connections (outbound and manual) per network
1465
    std::array<unsigned int, Network::NET_MAX> m_network_conn_counts GUARDED_BY(m_nodes_mutex) = {};
1466
1467
    /**
1468
     * Cache responses to addr requests to minimize privacy leak.
1469
     * Attack example: scraping addrs in real-time may allow an attacker
1470
     * to infer new connections of the victim by detecting new records
1471
     * with fresh timestamps (per self-announcement).
1472
     */
1473
    struct CachedAddrResponse {
1474
        std::vector<CAddress> m_addrs_response_cache;
1475
        std::chrono::microseconds m_cache_entry_expiration{0};
1476
    };
1477
1478
    /**
1479
     * Addr responses stored in different caches
1480
     * per (network, local socket) prevent cross-network node identification.
1481
     * If a node for example is multi-homed under Tor and IPv6,
1482
     * a single cache (or no cache at all) would let an attacker
1483
     * to easily detect that it is the same node by comparing responses.
1484
     * Indexing by local socket prevents leakage when a node has multiple
1485
     * listening addresses on the same network.
1486
     *
1487
     * The used memory equals to 1000 CAddress records (or around 40 bytes) per
1488
     * distinct Network (up to 5) we have/had an inbound peer from,
1489
     * resulting in at most ~196 KB. Every separate local socket may
1490
     * add up to ~196 KB extra.
1491
     */
1492
    std::map<uint64_t, CachedAddrResponse> m_addr_response_caches;
1493
1494
    /**
1495
     * Services this node offers.
1496
     *
1497
     * This data is replicated in each Peer instance we create.
1498
     *
1499
     * This data is not marked const, but after being set it should not
1500
     * change. Unless AssumeUTXO is started, in which case, the peer
1501
     * will be limited until the background chain sync finishes.
1502
     *
1503
     * \sa Peer::our_services
1504
     */
1505
    std::atomic<ServiceFlags> m_local_services;
1506
1507
    std::unique_ptr<std::counting_semaphore<>> semOutbound;
1508
    std::unique_ptr<std::counting_semaphore<>> semAddnode;
1509
1510
    /**
1511
     * Maximum number of automatic connections permitted, excluding manual
1512
     * connections but including inbounds. May be changed by the user and is
1513
     * potentially limited by the operating system (number of file descriptors).
1514
     */
1515
    int m_max_automatic_connections;
1516
1517
    /*
1518
     * Maximum number of peers by connection type. Might vary from defaults
1519
     * based on -maxconnections init value.
1520
     */
1521
1522
    // How many full-relay (tx, block, addr) outbound peers we want
1523
    int m_max_outbound_full_relay;
1524
1525
    // How many block-relay only outbound peers we want
1526
    // We do not relay tx or addr messages with these peers
1527
    int m_max_outbound_block_relay;
1528
1529
    int m_max_addnode{MAX_ADDNODE_CONNECTIONS};
1530
    int m_max_feeler{MAX_FEELER_CONNECTIONS};
1531
    int m_max_automatic_outbound;
1532
    int m_max_inbound;
1533
1534
    bool m_use_addrman_outgoing;
1535
    CClientUIInterface* m_client_interface;
1536
    NetEventsInterface* m_msgproc;
1537
    /** Pointer to this node's banman. May be nullptr - check existence before dereferencing. */
1538
    BanMan* m_banman;
1539
1540
    /**
1541
     * Addresses that were saved during the previous clean shutdown. We'll
1542
     * attempt to make block-relay-only connections to them.
1543
     */
1544
    std::vector<CAddress> m_anchors;
1545
1546
    /** SipHasher seeds for deterministic randomness */
1547
    const uint64_t nSeed0, nSeed1;
1548
1549
    /** flag for waking the message processor. */
1550
    bool fMsgProcWake GUARDED_BY(mutexMsgProc);
1551
1552
    std::condition_variable condMsgProc;
1553
    Mutex mutexMsgProc;
1554
    std::atomic<bool> flagInterruptMsgProc{false};
1555
1556
    /**
1557
     * This is signaled when network activity should cease.
1558
     * A pointer to it is saved in `m_i2p_sam_session`, so make sure that
1559
     * the lifetime of `interruptNet` is not shorter than
1560
     * the lifetime of `m_i2p_sam_session`.
1561
     */
1562
    CThreadInterrupt interruptNet;
1563
1564
    /**
1565
     * I2P SAM session.
1566
     * Used to accept incoming and make outgoing I2P connections from a persistent
1567
     * address.
1568
     */
1569
    std::unique_ptr<i2p::sam::Session> m_i2p_sam_session;
1570
1571
    std::thread threadDNSAddressSeed;
1572
    std::thread threadSocketHandler;
1573
    std::thread threadOpenAddedConnections;
1574
    std::thread threadOpenConnections;
1575
    std::thread threadMessageHandler;
1576
    std::thread threadI2PAcceptIncoming;
1577
1578
    /** flag for deciding to connect to an extra outbound peer,
1579
     *  in excess of m_max_outbound_full_relay
1580
     *  This takes the place of a feeler connection */
1581
    std::atomic_bool m_try_another_outbound_peer;
1582
1583
    /** flag for initiating extra block-relay-only peer connections.
1584
     *  this should only be enabled after initial chain sync has occurred,
1585
     *  as these connections are intended to be short-lived and low-bandwidth.
1586
     */
1587
    std::atomic_bool m_start_extra_block_relay_peers{false};
1588
1589
    /**
1590
     * A vector of -bind=<address>:<port>=onion arguments each of which is
1591
     * an address and port that are designated for incoming Tor connections.
1592
     */
1593
    std::vector<CService> m_onion_binds;
1594
1595
    /**
1596
     * flag for adding 'forcerelay' permission to whitelisted inbound
1597
     * and manual peers with default permissions.
1598
     */
1599
    bool whitelist_forcerelay;
1600
1601
    /**
1602
     * flag for adding 'relay' permission to whitelisted inbound
1603
     * and manual peers with default permissions.
1604
     */
1605
    bool whitelist_relay;
1606
1607
    /**
1608
     * Mutex protecting m_i2p_sam_sessions.
1609
     */
1610
    Mutex m_unused_i2p_sessions_mutex;
1611
1612
    /**
1613
     * A pool of created I2P SAM transient sessions that should be used instead
1614
     * of creating new ones in order to reduce the load on the I2P network.
1615
     * Creating a session in I2P is not cheap, thus if this is not empty, then
1616
     * pick an entry from it instead of creating a new session. If connecting to
1617
     * a host fails, then the created session is put to this pool for reuse.
1618
     */
1619
    std::queue<std::unique_ptr<i2p::sam::Session>> m_unused_i2p_sessions GUARDED_BY(m_unused_i2p_sessions_mutex);
1620
1621
    /**
1622
     * Mutex protecting m_reconnections.
1623
     */
1624
    Mutex m_reconnections_mutex;
1625
1626
    /** Struct for entries in m_reconnections. */
1627
    struct ReconnectionInfo
1628
    {
1629
        CAddress addr_connect;
1630
        CountingSemaphoreGrant<> grant;
1631
        std::string destination;
1632
        ConnectionType conn_type;
1633
        bool use_v2transport;
1634
    };
1635
1636
    /**
1637
     * List of reconnections we have to make.
1638
     */
1639
    std::list<ReconnectionInfo> m_reconnections GUARDED_BY(m_reconnections_mutex);
1640
1641
    /** Attempt reconnections, if m_reconnections non-empty. */
1642
    void PerformReconnections() EXCLUSIVE_LOCKS_REQUIRED(!m_reconnections_mutex, !m_unused_i2p_sessions_mutex);
1643
1644
    /**
1645
     * Cap on the size of `m_unused_i2p_sessions`, to ensure it does not
1646
     * unexpectedly use too much memory.
1647
     */
1648
    static constexpr size_t MAX_UNUSED_I2P_SESSIONS_SIZE{10};
1649
1650
    /**
1651
     * RAII helper to atomically create a copy of `m_nodes` and add a reference
1652
     * to each of the nodes. The nodes are released when this object is destroyed.
1653
     */
1654
    class NodesSnapshot
1655
    {
1656
    public:
1657
        explicit NodesSnapshot(const CConnman& connman, bool shuffle)
1658
0
        {
1659
0
            {
1660
0
                LOCK(connman.m_nodes_mutex);
1661
0
                m_nodes_copy = connman.m_nodes;
1662
0
                for (auto& node : m_nodes_copy) {
1663
0
                    node->AddRef();
1664
0
                }
1665
0
            }
1666
0
            if (shuffle) {
1667
0
                std::shuffle(m_nodes_copy.begin(), m_nodes_copy.end(), FastRandomContext{});
1668
0
            }
1669
0
        }
1670
1671
        ~NodesSnapshot()
1672
0
        {
1673
0
            for (auto& node : m_nodes_copy) {
1674
0
                node->Release();
1675
0
            }
1676
0
        }
1677
1678
        const std::vector<CNode*>& Nodes() const
1679
0
        {
1680
0
            return m_nodes_copy;
1681
0
        }
1682
1683
    private:
1684
        std::vector<CNode*> m_nodes_copy;
1685
    };
1686
1687
    const CChainParams& m_params;
1688
1689
    friend struct ConnmanTestMsg;
1690
};
1691
1692
/** Defaults to `CaptureMessageToFile()`, but can be overridden by unit tests. */
1693
extern std::function<void(const CAddress& addr,
1694
                          const std::string& msg_type,
1695
                          std::span<const unsigned char> data,
1696
                          bool is_incoming)>
1697
    CaptureMessage;
1698
1699
#endif // BITCOIN_NET_H