Coverage Report

Created: 2026-06-12 16:48

next uncovered line (L), next uncovered region (R), next uncovered branch (B)
/root/bitcoin/src/test/util/net.h
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// Copyright (c) 2020-present The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#ifndef BITCOIN_TEST_UTIL_NET_H
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#define BITCOIN_TEST_UTIL_NET_H
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#include <attributes.h>
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#include <compat/compat.h>
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#include <netmessagemaker.h>
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#include <net.h>
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#include <net_permissions.h>
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#include <net_processing.h>
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#include <netaddress.h>
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#include <node/connection_types.h>
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#include <node/eviction.h>
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#include <span.h>
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#include <sync.h>
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#include <util/sock.h>
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#include <algorithm>
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#include <array>
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#include <cassert>
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#include <chrono>
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#include <condition_variable>
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#include <cstdint>
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#include <cstring>
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#include <memory>
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#include <optional>
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#include <string>
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#include <unordered_map>
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#include <vector>
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class FastRandomContext;
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struct ConnmanTestMsg : public CConnman {
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    using CConnman::CConnman;
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    void SetMsgProc(NetEventsInterface* msgproc)
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0
    {
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0
        m_msgproc = msgproc;
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0
    }
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0
    void SetAddrman(AddrMan& in) { addrman = in; }
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    void SetPeerConnectTimeout(std::chrono::seconds timeout)
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0
    {
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0
        m_peer_connect_timeout = timeout;
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0
    }
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    void ResetAddrCache();
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    void ResetMaxOutboundCycle();
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    /// Reset the internal state.
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    void Reset();
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    std::vector<CNode*> TestNodes()
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0
    {
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        LOCK(m_nodes_mutex);
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        return m_nodes;
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0
    }
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    void AddTestNode(CNode& node)
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0
    {
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        LOCK(m_nodes_mutex);
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        m_nodes.push_back(&node);
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        if (node.IsManualOrFullOutboundConn()) ++m_network_conn_counts[node.addr.GetNetwork()];
  Branch (67:13): [True: 0, False: 0]
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    }
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    void ClearTestNodes()
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    {
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        LOCK(m_nodes_mutex);
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        for (CNode* node : m_nodes) {
  Branch (73:26): [True: 0, False: 0]
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            delete node;
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0
        }
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        m_nodes.clear();
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0
    }
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    void CreateNodeFromAcceptedSocketPublic(std::unique_ptr<Sock> sock,
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                                            NetPermissionFlags permissions,
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                                            const CAddress& addr_bind,
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                                            const CAddress& addr_peer)
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0
    {
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        CreateNodeFromAcceptedSocket(std::move(sock), permissions, addr_bind, addr_peer);
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0
    }
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    bool InitBindsPublic(const CConnman::Options& options)
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0
    {
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        return InitBinds(options);
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    }
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    void SocketHandlerPublic()
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    {
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        SocketHandler();
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0
    }
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    void Handshake(CNode& node,
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                   bool successfully_connected,
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                   ServiceFlags remote_services,
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                   ServiceFlags local_services,
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                   int32_t version,
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                   bool relay_txs)
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        EXCLUSIVE_LOCKS_REQUIRED(NetEventsInterface::g_msgproc_mutex);
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    bool ProcessMessagesOnce(CNode& node) EXCLUSIVE_LOCKS_REQUIRED(NetEventsInterface::g_msgproc_mutex)
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0
    {
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        return m_msgproc->ProcessMessages(node, flagInterruptMsgProc);
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0
    }
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    void NodeReceiveMsgBytes(CNode& node, std::span<const uint8_t> msg_bytes, bool& complete) const;
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    bool ReceiveMsgFrom(CNode& node, CSerializedNetMsg&& ser_msg) const;
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    void FlushSendBuffer(CNode& node) const;
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0
    bool AlreadyConnectedToAddressPublic(const CNetAddr& addr) { return AlreadyConnectedToAddress(addr); };
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    CNode* ConnectNodePublic(PeerManager& peerman, const char* pszDest, ConnectionType conn_type)
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        EXCLUSIVE_LOCKS_REQUIRED(!m_unused_i2p_sessions_mutex);
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};
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constexpr ServiceFlags ALL_SERVICE_FLAGS[]{
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    NODE_NONE,
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    NODE_NETWORK,
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    NODE_BLOOM,
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    NODE_WITNESS,
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    NODE_COMPACT_FILTERS,
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    NODE_NETWORK_LIMITED,
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    NODE_P2P_V2,
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};
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constexpr NetPermissionFlags ALL_NET_PERMISSION_FLAGS[]{
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    NetPermissionFlags::None,
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    NetPermissionFlags::BloomFilter,
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    NetPermissionFlags::Relay,
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    NetPermissionFlags::ForceRelay,
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    NetPermissionFlags::NoBan,
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    NetPermissionFlags::Mempool,
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    NetPermissionFlags::Addr,
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    NetPermissionFlags::Download,
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    NetPermissionFlags::Implicit,
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    NetPermissionFlags::All,
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};
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constexpr ConnectionType ALL_CONNECTION_TYPES[]{
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    ConnectionType::INBOUND,
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    ConnectionType::OUTBOUND_FULL_RELAY,
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    ConnectionType::MANUAL,
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    ConnectionType::FEELER,
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    ConnectionType::BLOCK_RELAY,
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    ConnectionType::ADDR_FETCH,
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    ConnectionType::PRIVATE_BROADCAST,
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};
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constexpr auto ALL_NETWORKS = std::array{
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    Network::NET_UNROUTABLE,
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    Network::NET_IPV4,
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    Network::NET_IPV6,
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    Network::NET_ONION,
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    Network::NET_I2P,
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    Network::NET_CJDNS,
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    Network::NET_INTERNAL,
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};
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/**
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 * A mocked Sock alternative that succeeds on all operations.
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 * Returns infinite amount of 0x0 bytes on reads.
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 */
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class ZeroSock : public Sock
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{
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public:
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    ZeroSock();
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    ~ZeroSock() override;
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    ssize_t Send(const void*, size_t len, int) const override;
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    ssize_t Recv(void* buf, size_t len, int flags) const override;
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    int Connect(const sockaddr*, socklen_t) const override;
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    int Bind(const sockaddr*, socklen_t) const override;
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    int Listen(int) const override;
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    std::unique_ptr<Sock> Accept(sockaddr* addr, socklen_t* addr_len) const override;
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    int GetSockOpt(int level, int opt_name, void* opt_val, socklen_t* opt_len) const override;
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    int SetSockOpt(int, int, const void*, socklen_t) const override;
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    int GetSockName(sockaddr* name, socklen_t* name_len) const override;
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    bool SetNonBlocking() const override;
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    bool IsSelectable() const override;
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    bool Wait(std::chrono::milliseconds timeout,
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              Event requested,
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              Event* occurred = nullptr) const override;
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    bool WaitMany(std::chrono::milliseconds timeout, EventsPerSock& events_per_sock) const override;
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private:
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    ZeroSock& operator=(Sock&& other) override;
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};
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/**
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 * A mocked Sock alternative that returns a statically contained data upon read and succeeds
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 * and ignores all writes. The data to be returned is given to the constructor and when it is
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 * exhausted an EOF is returned by further reads.
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 */
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class StaticContentsSock : public ZeroSock
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{
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public:
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    explicit StaticContentsSock(const std::string& contents);
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    /**
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     * Return parts of the contents that was provided at construction until it is exhausted
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     * and then return 0 (EOF).
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     */
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    ssize_t Recv(void* buf, size_t len, int flags) const override;
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    bool IsConnected(std::string&) const override
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0
    {
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0
        return true;
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0
    }
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private:
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    StaticContentsSock& operator=(Sock&& other) override;
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    const std::string m_contents;
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    mutable size_t m_consumed{0};
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};
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/**
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 * A mocked Sock alternative that allows providing the data to be returned by Recv()
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 * and inspecting the data that has been supplied to Send().
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 */
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class DynSock : public ZeroSock
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{
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public:
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    /**
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     * Unidirectional bytes or CNetMessage queue (FIFO).
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     */
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    class Pipe
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    {
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    public:
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        /**
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         * Get bytes and remove them from the pipe.
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         * @param[in] buf Destination to write bytes to.
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         * @param[in] len Write up to this number of bytes.
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         * @param[in] flags Same as the flags of `recv(2)`. Just `MSG_PEEK` is honored.
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         * @return The number of bytes written to `buf`. `0` if `Eof()` has been called.
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         * If no bytes are available then `-1` is returned and `errno` is set to `EAGAIN`.
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         */
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        ssize_t GetBytes(void* buf, size_t len, int flags = 0) EXCLUSIVE_LOCKS_REQUIRED(!m_mutex);
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        /**
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         * Deserialize a `CNetMessage` and remove it from the pipe.
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         * If not enough bytes are available then the function will wait. If parsing fails
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         * or EOF is signaled to the pipe, then `std::nullopt` is returned.
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         */
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        std::optional<CNetMessage> GetNetMsg() EXCLUSIVE_LOCKS_REQUIRED(!m_mutex);
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        /**
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         * Push bytes to the pipe.
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         */
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        void PushBytes(const void* buf, size_t len) EXCLUSIVE_LOCKS_REQUIRED(!m_mutex);
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        /**
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         * Construct and push CNetMessage to the pipe.
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         */
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        template <typename... Args>
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        void PushNetMsg(const std::string& type, Args&&... payload) EXCLUSIVE_LOCKS_REQUIRED(!m_mutex);
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        /**
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         * Signal end-of-file on the receiving end (`GetBytes()` or `GetNetMsg()`).
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         */
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        void Eof() EXCLUSIVE_LOCKS_REQUIRED(!m_mutex);
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    private:
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        /**
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         * Return when there is some data to read or EOF has been signaled.
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         * @param[in,out] lock Unique lock that must have been derived from `m_mutex` by `WAIT_LOCK(m_mutex, lock)`.
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         */
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        void WaitForDataOrEof(UniqueLock<Mutex>& lock) EXCLUSIVE_LOCKS_REQUIRED(m_mutex);
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        Mutex m_mutex;
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        std::condition_variable m_cond;
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        std::vector<uint8_t> m_data GUARDED_BY(m_mutex);
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        bool m_eof GUARDED_BY(m_mutex){false};
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    };
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    struct Pipes {
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        Pipe recv;
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        Pipe send;
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    };
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    /**
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     * A basic thread-safe queue, used for queuing sockets to be returned by Accept().
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     */
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    class Queue
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    {
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    public:
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        using S = std::unique_ptr<DynSock>;
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        void Push(S s) EXCLUSIVE_LOCKS_REQUIRED(!m_mutex)
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0
        {
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0
            LOCK(m_mutex);
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0
            m_queue.push(std::move(s));
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0
        }
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        std::optional<S> Pop() EXCLUSIVE_LOCKS_REQUIRED(!m_mutex)
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0
        {
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0
            LOCK(m_mutex);
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0
            if (m_queue.empty()) {
  Branch (316:17): [True: 0, False: 0]
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                return std::nullopt;
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0
            }
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            S front{std::move(m_queue.front())};
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            m_queue.pop();
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            return front;
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0
        }
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        bool Empty() const EXCLUSIVE_LOCKS_REQUIRED(!m_mutex)
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0
        {
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0
            LOCK(m_mutex);
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0
            return m_queue.empty();
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0
        }
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    private:
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        mutable Mutex m_mutex;
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        std::queue<S> m_queue GUARDED_BY(m_mutex);
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    };
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    /**
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     * Create a new mocked sock.
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     * @param[in] pipes Send/recv pipes used by the Send() and Recv() methods.
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     * @param[in] accept_sockets Sockets to return by the Accept() method.
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     */
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    explicit DynSock(std::shared_ptr<Pipes> pipes, Queue* accept_sockets LIFETIMEBOUND);
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    /**
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     * Create a new mocked sock that represents a connected socket. It has pipes
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     * for data transport but there is no queue because connected sockets do
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     * not introduce new connected sockets.
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     * @param[in] pipes Send/recv pipes used by the Send() and Recv() methods.
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     */
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    explicit DynSock(std::shared_ptr<Pipes> pipes);
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    ~DynSock();
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    ssize_t Recv(void* buf, size_t len, int flags) const override;
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    ssize_t Send(const void* buf, size_t len, int) const override;
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    std::unique_ptr<Sock> Accept(sockaddr* addr, socklen_t* addr_len) const override;
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    bool Wait(std::chrono::milliseconds timeout,
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              Event requested,
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              Event* occurred = nullptr) const override;
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    bool WaitMany(std::chrono::milliseconds timeout, EventsPerSock& events_per_sock) const override;
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private:
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    DynSock& operator=(Sock&&) override;
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    std::shared_ptr<Pipes> m_pipes;
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    Queue* const m_accept_sockets;
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};
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template <typename... Args>
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void DynSock::Pipe::PushNetMsg(const std::string& type, Args&&... payload)
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{
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    auto msg = NetMsg::Make(type, std::forward<Args>(payload)...);
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    V1Transport transport{NodeId{0}};
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    const bool queued{transport.SetMessageToSend(msg)};
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    assert(queued);
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    LOCK(m_mutex);
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    for (;;) {
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        const auto& [bytes, _more, _msg_type] = transport.GetBytesToSend(/*have_next_message=*/true);
384
        if (bytes.empty()) {
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            break;
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        }
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        m_data.insert(m_data.end(), bytes.begin(), bytes.end());
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        transport.MarkBytesSent(bytes.size());
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    }
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    m_cond.notify_all();
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}
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std::vector<NodeEvictionCandidate> GetRandomNodeEvictionCandidates(int n_candidates, FastRandomContext& random_context);
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#endif // BITCOIN_TEST_UTIL_NET_H