/root/bitcoin/src/leveldb/util/hash.cc
Line | Count | Source |
1 | | // Copyright (c) 2011 The LevelDB Authors. All rights reserved. |
2 | | // Use of this source code is governed by a BSD-style license that can be |
3 | | // found in the LICENSE file. See the AUTHORS file for names of contributors. |
4 | | |
5 | | #include "util/hash.h" |
6 | | |
7 | | #include <string.h> |
8 | | |
9 | | #include "util/coding.h" |
10 | | |
11 | | namespace leveldb { |
12 | | |
13 | 1.71M | uint32_t Hash(const char* data, size_t n, uint32_t seed) { |
14 | | // Similar to murmur hash |
15 | 1.71M | const uint32_t m = 0xc6a4a793; |
16 | 1.71M | const uint32_t r = 24; |
17 | 1.71M | const char* limit = data + n; |
18 | 1.71M | uint32_t h = seed ^ (n * m); |
19 | | |
20 | | // Pick up four bytes at a time |
21 | 1.72M | while (limit - data >= 4) { Branch (21:10): [True: 7.76k, False: 1.71M]
|
22 | 7.76k | uint32_t w = DecodeFixed32(data); |
23 | 7.76k | data += 4; |
24 | 7.76k | h += w; |
25 | 7.76k | h *= m; |
26 | 7.76k | h ^= (h >> 16); |
27 | 7.76k | } |
28 | | |
29 | | // Pick up remaining bytes |
30 | 1.71M | switch (limit - data) { Branch (30:11): [True: 3.36k, False: 1.71M]
|
31 | 344 | case 3: Branch (31:5): [True: 344, False: 1.71M]
|
32 | 344 | h += static_cast<uint8_t>(data[2]) << 16; |
33 | 344 | [[fallthrough]]; |
34 | 1.71M | case 2: Branch (34:5): [True: 1.71M, False: 3.70k]
|
35 | 1.71M | h += static_cast<uint8_t>(data[1]) << 8; |
36 | 1.71M | [[fallthrough]]; |
37 | 1.71M | case 1: Branch (37:5): [True: 0, False: 1.71M]
|
38 | 1.71M | h += static_cast<uint8_t>(data[0]); |
39 | 1.71M | h *= m; |
40 | 1.71M | h ^= (h >> r); |
41 | 1.71M | break; |
42 | 1.71M | } |
43 | 1.71M | return h; |
44 | 1.71M | } |
45 | | |
46 | | } // namespace leveldb |