/root/bitcoin/src/test/fuzz/versionbits.cpp
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1 | | // Copyright (c) 2020-present The Bitcoin Core developers |
2 | | // Distributed under the MIT software license, see the accompanying |
3 | | // file COPYING or http://www.opensource.org/licenses/mit-license.php. |
4 | | |
5 | | #include <chain.h> |
6 | | #include <chainparams.h> |
7 | | #include <common/args.h> |
8 | | #include <consensus/params.h> |
9 | | #include <primitives/block.h> |
10 | | #include <util/chaintype.h> |
11 | | #include <versionbits.h> |
12 | | #include <versionbits_impl.h> |
13 | | |
14 | | #include <test/fuzz/FuzzedDataProvider.h> |
15 | | #include <test/fuzz/fuzz.h> |
16 | | #include <test/fuzz/util.h> |
17 | | #include <test/util/versionbits.h> |
18 | | |
19 | | #include <cstdint> |
20 | | #include <limits> |
21 | | #include <memory> |
22 | | #include <vector> |
23 | | |
24 | | namespace { |
25 | | class TestConditionChecker : public VersionBitsConditionChecker |
26 | | { |
27 | | private: |
28 | | mutable ThresholdConditionCache m_cache; |
29 | | |
30 | | public: |
31 | 0 | TestConditionChecker(const Consensus::BIP9Deployment& dep) : VersionBitsConditionChecker{dep} |
32 | 0 | { |
33 | 0 | assert(dep.period > 0); Branch (33:9): [True: 0, False: 0]
|
34 | 0 | assert(dep.threshold <= dep.period); Branch (34:9): [True: 0, False: 0]
|
35 | 0 | assert(0 <= dep.bit && dep.bit < 32 && dep.bit < VERSIONBITS_MAX_NUM_BITS); Branch (35:9): [True: 0, False: 0]
Branch (35:9): [True: 0, False: 0]
Branch (35:9): [True: 0, False: 0]
Branch (35:9): [True: 0, False: 0]
|
36 | 0 | assert(0 <= dep.min_activation_height); Branch (36:9): [True: 0, False: 0]
|
37 | 0 | } |
38 | | |
39 | 0 | ThresholdState GetStateFor(const CBlockIndex* pindexPrev) const { return AbstractThresholdConditionChecker::GetStateFor(pindexPrev, m_cache); } |
40 | 0 | int GetStateSinceHeightFor(const CBlockIndex* pindexPrev) const { return AbstractThresholdConditionChecker::GetStateSinceHeightFor(pindexPrev, m_cache); } |
41 | | }; |
42 | | |
43 | | /** Track blocks mined for test */ |
44 | | class Blocks |
45 | | { |
46 | | private: |
47 | | std::vector<std::unique_ptr<CBlockIndex>> m_blocks; |
48 | | const uint32_t m_start_time; |
49 | | const uint32_t m_interval; |
50 | | const int32_t m_signal; |
51 | | const int32_t m_no_signal; |
52 | | |
53 | | public: |
54 | | Blocks(uint32_t start_time, uint32_t interval, int32_t signal, int32_t no_signal) |
55 | 0 | : m_start_time{start_time}, m_interval{interval}, m_signal{signal}, m_no_signal{no_signal} {} |
56 | | |
57 | 0 | size_t size() const { return m_blocks.size(); } |
58 | | |
59 | | CBlockIndex* tip() const |
60 | 0 | { |
61 | 0 | return m_blocks.empty() ? nullptr : m_blocks.back().get(); Branch (61:16): [True: 0, False: 0]
|
62 | 0 | } |
63 | | |
64 | | CBlockIndex* mine_block(bool signal) |
65 | 0 | { |
66 | 0 | CBlockHeader header; |
67 | 0 | header.nVersion = signal ? m_signal : m_no_signal; Branch (67:27): [True: 0, False: 0]
|
68 | 0 | header.nTime = m_start_time + m_blocks.size() * m_interval; |
69 | 0 | header.nBits = 0x1d00ffff; |
70 | |
|
71 | 0 | auto current_block = std::make_unique<CBlockIndex>(header); |
72 | 0 | current_block->pprev = tip(); |
73 | 0 | current_block->nHeight = m_blocks.size(); |
74 | 0 | current_block->BuildSkip(); |
75 | |
|
76 | 0 | return m_blocks.emplace_back(std::move(current_block)).get(); |
77 | 0 | } |
78 | | }; |
79 | | |
80 | | std::unique_ptr<const CChainParams> g_params; |
81 | | |
82 | | void initialize() |
83 | 0 | { |
84 | | // this is actually comparatively slow, so only do it once |
85 | 0 | g_params = CreateChainParams(ArgsManager{}, ChainType::MAIN); |
86 | 0 | assert(g_params != nullptr); Branch (86:5): [True: 0, False: 0]
|
87 | 0 | } |
88 | | |
89 | | constexpr uint32_t MAX_START_TIME = 4102444800; // 2100-01-01 |
90 | | |
91 | | FUZZ_TARGET(versionbits, .init = initialize) |
92 | 0 | { |
93 | 0 | const CChainParams& params = *g_params; |
94 | 0 | const int64_t interval = params.GetConsensus().nPowTargetSpacing; |
95 | 0 | assert(interval > 1); // need to be able to halve it Branch (95:5): [True: 0, False: 0]
|
96 | 0 | assert(interval < std::numeric_limits<int32_t>::max()); Branch (96:5): [True: 0, False: 0]
|
97 | | |
98 | 0 | FuzzedDataProvider fuzzed_data_provider(buffer.data(), buffer.size()); |
99 | | |
100 | | // making period/max_periods larger slows these tests down significantly |
101 | 0 | const uint32_t period = 32; |
102 | 0 | const size_t max_periods = 16; |
103 | 0 | const size_t max_blocks = 2 * period * max_periods; |
104 | | |
105 | | // too many blocks at 10min each might cause uint32_t time to overflow if |
106 | | // block_start_time is at the end of the range above |
107 | 0 | assert(std::numeric_limits<uint32_t>::max() - MAX_START_TIME > interval * max_blocks); Branch (107:5): [True: 0, False: 0]
|
108 | | |
109 | 0 | const int64_t block_start_time = fuzzed_data_provider.ConsumeIntegralInRange<uint32_t>(params.GenesisBlock().nTime, MAX_START_TIME); |
110 | | |
111 | | // what values for version will we use to signal / not signal? |
112 | 0 | const int32_t ver_signal = fuzzed_data_provider.ConsumeIntegral<int32_t>(); |
113 | 0 | const int32_t ver_nosignal = fuzzed_data_provider.ConsumeIntegral<int32_t>(); |
114 | 0 | if (ver_nosignal < 0) return; // negative values are uninteresting Branch (114:9): [True: 0, False: 0]
|
115 | | |
116 | | // Now that we have chosen time and versions, setup to mine blocks |
117 | 0 | Blocks blocks(block_start_time, interval, ver_signal, ver_nosignal); |
118 | |
|
119 | 0 | const bool always_active_test = fuzzed_data_provider.ConsumeBool(); |
120 | 0 | const bool never_active_test = !always_active_test && fuzzed_data_provider.ConsumeBool(); Branch (120:36): [True: 0, False: 0]
Branch (120:59): [True: 0, False: 0]
|
121 | |
|
122 | 0 | const Consensus::BIP9Deployment dep{[&]() { |
123 | 0 | Consensus::BIP9Deployment dep; |
124 | 0 | dep.period = period; |
125 | |
|
126 | 0 | dep.threshold = fuzzed_data_provider.ConsumeIntegralInRange<uint32_t>(1, period); |
127 | 0 | assert(0 < dep.threshold && dep.threshold <= dep.period); // must be able to both pass and fail threshold! Branch (127:9): [True: 0, False: 0]
Branch (127:9): [True: 0, False: 0]
Branch (127:9): [True: 0, False: 0]
|
128 | | |
129 | | // select deployment parameters: bit, start time, timeout |
130 | 0 | dep.bit = fuzzed_data_provider.ConsumeIntegralInRange<int>(0, VERSIONBITS_MAX_NUM_BITS - 1); |
131 | |
|
132 | 0 | if (always_active_test) { Branch (132:13): [True: 0, False: 0]
|
133 | 0 | dep.nStartTime = Consensus::BIP9Deployment::ALWAYS_ACTIVE; |
134 | 0 | dep.nTimeout = fuzzed_data_provider.ConsumeBool() ? Consensus::BIP9Deployment::NO_TIMEOUT : fuzzed_data_provider.ConsumeIntegral<int64_t>(); Branch (134:28): [True: 0, False: 0]
|
135 | 0 | } else if (never_active_test) { Branch (135:20): [True: 0, False: 0]
|
136 | 0 | dep.nStartTime = Consensus::BIP9Deployment::NEVER_ACTIVE; |
137 | 0 | dep.nTimeout = fuzzed_data_provider.ConsumeBool() ? Consensus::BIP9Deployment::NO_TIMEOUT : fuzzed_data_provider.ConsumeIntegral<int64_t>(); Branch (137:28): [True: 0, False: 0]
|
138 | 0 | } else { |
139 | | // pick the timestamp to switch based on a block |
140 | | // note states will change *after* these blocks because mediantime lags |
141 | 0 | int start_block = fuzzed_data_provider.ConsumeIntegralInRange<int>(0, period * (max_periods - 3)); |
142 | 0 | int end_block = fuzzed_data_provider.ConsumeIntegralInRange<int>(0, period * (max_periods - 3)); |
143 | |
|
144 | 0 | dep.nStartTime = block_start_time + start_block * interval; |
145 | 0 | dep.nTimeout = block_start_time + end_block * interval; |
146 | | |
147 | | // allow for times to not exactly match a block |
148 | 0 | if (fuzzed_data_provider.ConsumeBool()) dep.nStartTime += interval / 2; Branch (148:17): [True: 0, False: 0]
|
149 | 0 | if (fuzzed_data_provider.ConsumeBool()) dep.nTimeout += interval / 2; Branch (149:17): [True: 0, False: 0]
|
150 | 0 | } |
151 | 0 | dep.min_activation_height = fuzzed_data_provider.ConsumeIntegralInRange<int>(0, period * max_periods); |
152 | 0 | return dep; |
153 | 0 | }()}; |
154 | 0 | TestConditionChecker checker(dep); |
155 | | |
156 | | // Early exit if the versions don't signal sensibly for the deployment |
157 | 0 | if (!checker.Condition(ver_signal)) return; Branch (157:9): [True: 0, False: 0]
|
158 | 0 | if (checker.Condition(ver_nosignal)) return; Branch (158:9): [True: 0, False: 0]
|
159 | | |
160 | | // TOP_BITS should ensure version will be positive and meet min |
161 | | // version requirement |
162 | 0 | assert(ver_signal > 0); Branch (162:5): [True: 0, False: 0]
|
163 | 0 | assert(ver_signal >= VERSIONBITS_LAST_OLD_BLOCK_VERSION); Branch (163:5): [True: 0, False: 0]
|
164 | | |
165 | | /* Strategy: |
166 | | * * we will mine a final period worth of blocks, with |
167 | | * randomised signalling according to a mask |
168 | | * * but before we mine those blocks, we will mine some |
169 | | * randomised number of prior periods; with either all |
170 | | * or no blocks in the period signalling |
171 | | * |
172 | | * We establish the mask first, then consume "bools" until |
173 | | * we run out of fuzz data to work out how many prior periods |
174 | | * there are and which ones will signal. |
175 | | */ |
176 | | |
177 | | // establish the mask |
178 | 0 | const uint32_t signalling_mask = fuzzed_data_provider.ConsumeIntegral<uint32_t>(); |
179 | | |
180 | | // mine prior periods |
181 | 0 | while (fuzzed_data_provider.remaining_bytes() > 0) { // early exit; no need for LIMITED_WHILE Branch (181:12): [True: 0, False: 0]
|
182 | | // all blocks in these periods either do or don't signal |
183 | 0 | bool signal = fuzzed_data_provider.ConsumeBool(); |
184 | 0 | for (uint32_t b = 0; b < period; ++b) { Branch (184:30): [True: 0, False: 0]
|
185 | 0 | blocks.mine_block(signal); |
186 | 0 | } |
187 | | |
188 | | // don't risk exceeding max_blocks or times may wrap around |
189 | 0 | if (blocks.size() + 2 * period > max_blocks) break; Branch (189:13): [True: 0, False: 0]
|
190 | 0 | } |
191 | | // NOTE: fuzzed_data_provider may be fully consumed at this point and should not be used further |
192 | | |
193 | | // now we mine the final period and check that everything looks sane |
194 | | |
195 | | // count the number of signalling blocks |
196 | 0 | uint32_t blocks_sig = 0; |
197 | | |
198 | | // get the info for the first block of the period |
199 | 0 | CBlockIndex* prev = blocks.tip(); |
200 | 0 | const int exp_since = checker.GetStateSinceHeightFor(prev); |
201 | 0 | const ThresholdState exp_state = checker.GetStateFor(prev); |
202 | | |
203 | | // get statistics from end of previous period, then reset |
204 | 0 | BIP9Stats last_stats; |
205 | 0 | last_stats.period = period; |
206 | 0 | last_stats.threshold = dep.threshold; |
207 | 0 | last_stats.count = last_stats.elapsed = 0; |
208 | 0 | last_stats.possible = (period >= dep.threshold); |
209 | 0 | std::vector<bool> last_signals{}; |
210 | |
|
211 | 0 | int prev_next_height = (prev == nullptr ? 0 : prev->nHeight + 1); Branch (211:29): [True: 0, False: 0]
|
212 | 0 | assert(exp_since <= prev_next_height); Branch (212:5): [True: 0, False: 0]
|
213 | | |
214 | | // mine (period-1) blocks and check state |
215 | 0 | for (uint32_t b = 1; b < period; ++b) { Branch (215:26): [True: 0, False: 0]
|
216 | 0 | const bool signal = (signalling_mask >> (b % 32)) & 1; |
217 | 0 | if (signal) ++blocks_sig; Branch (217:13): [True: 0, False: 0]
|
218 | |
|
219 | 0 | CBlockIndex* current_block = blocks.mine_block(signal); |
220 | | |
221 | | // verify that signalling attempt was interpreted correctly |
222 | 0 | assert(checker.Condition(current_block->nVersion) == signal); Branch (222:9): [True: 0, False: 0]
|
223 | | |
224 | | // state and since don't change within the period |
225 | 0 | const ThresholdState state = checker.GetStateFor(current_block); |
226 | 0 | const int since = checker.GetStateSinceHeightFor(current_block); |
227 | 0 | assert(state == exp_state); Branch (227:9): [True: 0, False: 0]
|
228 | 0 | assert(since == exp_since); Branch (228:9): [True: 0, False: 0]
|
229 | | |
230 | | // check that after mining this block stats change as expected |
231 | 0 | std::vector<bool> signals; |
232 | 0 | const BIP9Stats stats = checker.GetStateStatisticsFor(current_block, &signals); |
233 | 0 | const BIP9Stats stats_no_signals = checker.GetStateStatisticsFor(current_block); |
234 | 0 | assert(stats.period == stats_no_signals.period && stats.threshold == stats_no_signals.threshold Branch (234:9): [True: 0, False: 0]
Branch (234:9): [True: 0, False: 0]
Branch (234:9): [True: 0, False: 0]
Branch (234:9): [True: 0, False: 0]
Branch (234:9): [True: 0, False: 0]
Branch (234:9): [True: 0, False: 0]
|
235 | 0 | && stats.elapsed == stats_no_signals.elapsed && stats.count == stats_no_signals.count |
236 | 0 | && stats.possible == stats_no_signals.possible); |
237 | | |
238 | 0 | assert(stats.period == period); Branch (238:9): [True: 0, False: 0]
|
239 | 0 | assert(stats.threshold == dep.threshold); Branch (239:9): [True: 0, False: 0]
|
240 | 0 | assert(stats.elapsed == b); Branch (240:9): [True: 0, False: 0]
|
241 | 0 | assert(stats.count == last_stats.count + (signal ? 1 : 0)); Branch (241:9): [True: 0, False: 0]
Branch (241:9): [True: 0, False: 0]
|
242 | 0 | assert(stats.possible == (stats.count + period >= stats.elapsed + dep.threshold)); Branch (242:9): [True: 0, False: 0]
|
243 | 0 | last_stats = stats; |
244 | |
|
245 | 0 | assert(signals.size() == last_signals.size() + 1); Branch (245:9): [True: 0, False: 0]
|
246 | 0 | assert(signals.back() == signal); Branch (246:9): [True: 0, False: 0]
|
247 | 0 | last_signals.push_back(signal); |
248 | 0 | assert(signals == last_signals); Branch (248:9): [True: 0, False: 0]
|
249 | 0 | } |
250 | | |
251 | 0 | if (exp_state == ThresholdState::STARTED) { Branch (251:9): [True: 0, False: 0]
|
252 | | // double check that stats.possible is sane |
253 | 0 | if (blocks_sig >= dep.threshold - 1) assert(last_stats.possible); Branch (253:13): [True: 0, False: 0]
Branch (253:46): [True: 0, False: 0]
|
254 | 0 | } |
255 | | |
256 | | // mine the final block |
257 | 0 | bool signal = (signalling_mask >> (period % 32)) & 1; |
258 | 0 | if (signal) ++blocks_sig; Branch (258:9): [True: 0, False: 0]
|
259 | 0 | CBlockIndex* current_block = blocks.mine_block(signal); |
260 | 0 | assert(checker.Condition(current_block->nVersion) == signal); Branch (260:5): [True: 0, False: 0]
|
261 | | |
262 | 0 | const BIP9Stats stats = checker.GetStateStatisticsFor(current_block); |
263 | 0 | assert(stats.period == period); Branch (263:5): [True: 0, False: 0]
|
264 | 0 | assert(stats.threshold == dep.threshold); Branch (264:5): [True: 0, False: 0]
|
265 | 0 | assert(stats.elapsed == period); Branch (265:5): [True: 0, False: 0]
|
266 | 0 | assert(stats.count == blocks_sig); Branch (266:5): [True: 0, False: 0]
|
267 | 0 | assert(stats.possible == (stats.count + period >= stats.elapsed + dep.threshold)); Branch (267:5): [True: 0, False: 0]
|
268 | | |
269 | | // More interesting is whether the state changed. |
270 | 0 | const ThresholdState state = checker.GetStateFor(current_block); |
271 | 0 | const int since = checker.GetStateSinceHeightFor(current_block); |
272 | | |
273 | | // since is straightforward: |
274 | 0 | assert(since % period == 0); Branch (274:5): [True: 0, False: 0]
|
275 | 0 | assert(0 <= since && since <= current_block->nHeight + 1); Branch (275:5): [True: 0, False: 0]
Branch (275:5): [True: 0, False: 0]
Branch (275:5): [True: 0, False: 0]
|
276 | 0 | if (state == exp_state) { Branch (276:9): [True: 0, False: 0]
|
277 | 0 | assert(since == exp_since); Branch (277:9): [True: 0, False: 0]
|
278 | 0 | } else { |
279 | 0 | assert(since == current_block->nHeight + 1); Branch (279:9): [True: 0, False: 0]
|
280 | 0 | } |
281 | | |
282 | | // state is where everything interesting is |
283 | 0 | [&]() { |
284 | 0 | switch (state) { Branch (284:17): [True: 0, False: 0]
|
285 | 0 | case ThresholdState::DEFINED: Branch (285:9): [True: 0, False: 0]
|
286 | 0 | assert(since == 0); Branch (286:13): [True: 0, False: 0]
|
287 | 0 | assert(exp_state == ThresholdState::DEFINED); Branch (287:13): [True: 0, False: 0]
|
288 | 0 | assert(current_block->GetMedianTimePast() < dep.nStartTime); Branch (288:13): [True: 0, False: 0]
|
289 | 0 | return; |
290 | 0 | case ThresholdState::STARTED: Branch (290:9): [True: 0, False: 0]
|
291 | 0 | assert(current_block->GetMedianTimePast() >= dep.nStartTime); Branch (291:13): [True: 0, False: 0]
|
292 | 0 | if (exp_state == ThresholdState::STARTED) { Branch (292:17): [True: 0, False: 0]
|
293 | 0 | assert(blocks_sig < dep.threshold); Branch (293:17): [True: 0, False: 0]
|
294 | 0 | assert(current_block->GetMedianTimePast() < dep.nTimeout); Branch (294:17): [True: 0, False: 0]
|
295 | 0 | } else { |
296 | 0 | assert(exp_state == ThresholdState::DEFINED); Branch (296:17): [True: 0, False: 0]
|
297 | 0 | } |
298 | 0 | return; |
299 | 0 | case ThresholdState::LOCKED_IN: Branch (299:9): [True: 0, False: 0]
|
300 | 0 | if (exp_state == ThresholdState::LOCKED_IN) { Branch (300:17): [True: 0, False: 0]
|
301 | 0 | assert(current_block->nHeight + 1 < dep.min_activation_height); Branch (301:17): [True: 0, False: 0]
|
302 | 0 | } else { |
303 | 0 | assert(exp_state == ThresholdState::STARTED); Branch (303:17): [True: 0, False: 0]
|
304 | 0 | assert(blocks_sig >= dep.threshold); Branch (304:17): [True: 0, False: 0]
|
305 | 0 | } |
306 | 0 | return; |
307 | 0 | case ThresholdState::ACTIVE: Branch (307:9): [True: 0, False: 0]
|
308 | 0 | assert(always_active_test || dep.min_activation_height <= current_block->nHeight + 1); Branch (308:13): [True: 0, False: 0]
Branch (308:13): [True: 0, False: 0]
Branch (308:13): [True: 0, False: 0]
|
309 | 0 | assert(exp_state == ThresholdState::ACTIVE || exp_state == ThresholdState::LOCKED_IN); Branch (309:13): [True: 0, False: 0]
Branch (309:13): [True: 0, False: 0]
Branch (309:13): [True: 0, False: 0]
|
310 | 0 | return; |
311 | 0 | case ThresholdState::FAILED: Branch (311:9): [True: 0, False: 0]
|
312 | 0 | assert(never_active_test || current_block->GetMedianTimePast() >= dep.nTimeout); Branch (312:13): [True: 0, False: 0]
Branch (312:13): [True: 0, False: 0]
Branch (312:13): [True: 0, False: 0]
|
313 | 0 | if (exp_state == ThresholdState::STARTED) { Branch (313:17): [True: 0, False: 0]
|
314 | 0 | assert(blocks_sig < dep.threshold); Branch (314:17): [True: 0, False: 0]
|
315 | 0 | } else { |
316 | 0 | assert(exp_state == ThresholdState::FAILED); Branch (316:17): [True: 0, False: 0]
|
317 | 0 | } |
318 | 0 | return; |
319 | 0 | } // no default case, so the compiler can warn about missing cases |
320 | 0 | assert(false); Branch (320:9): [Folded - Ignored]
|
321 | 0 | }(); |
322 | |
|
323 | 0 | if (blocks.size() >= period * max_periods) { Branch (323:9): [True: 0, False: 0]
|
324 | | // we chose the timeout (and block times) so that by the time we have this many blocks it's all over |
325 | 0 | assert(state == ThresholdState::ACTIVE || state == ThresholdState::FAILED); Branch (325:9): [True: 0, False: 0]
Branch (325:9): [True: 0, False: 0]
Branch (325:9): [True: 0, False: 0]
|
326 | 0 | } |
327 | | |
328 | 0 | if (always_active_test) { Branch (328:9): [True: 0, False: 0]
|
329 | | // "always active" has additional restrictions |
330 | 0 | assert(state == ThresholdState::ACTIVE); Branch (330:9): [True: 0, False: 0]
|
331 | 0 | assert(exp_state == ThresholdState::ACTIVE); Branch (331:9): [True: 0, False: 0]
|
332 | 0 | assert(since == 0); Branch (332:9): [True: 0, False: 0]
|
333 | 0 | } else if (never_active_test) { Branch (333:16): [True: 0, False: 0]
|
334 | | // "never active" does too |
335 | 0 | assert(state == ThresholdState::FAILED); Branch (335:9): [True: 0, False: 0]
|
336 | 0 | assert(exp_state == ThresholdState::FAILED); Branch (336:9): [True: 0, False: 0]
|
337 | 0 | assert(since == 0); Branch (337:9): [True: 0, False: 0]
|
338 | 0 | } else { |
339 | | // for signalled deployments, the initial state is always DEFINED |
340 | 0 | assert(since > 0 || state == ThresholdState::DEFINED); Branch (340:9): [True: 0, False: 0]
Branch (340:9): [True: 0, False: 0]
Branch (340:9): [True: 0, False: 0]
|
341 | 0 | assert(exp_since > 0 || exp_state == ThresholdState::DEFINED); Branch (341:9): [True: 0, False: 0]
Branch (341:9): [True: 0, False: 0]
Branch (341:9): [True: 0, False: 0]
|
342 | 0 | } |
343 | 0 | } |
344 | | } // namespace |